

Adds 5 artifacts to ruin your run with.
Feedback on this would be greatly appreciated! Trying to figure out what bosses should be enabled/disabled with this (removed Beetle Queens and Worms already), or if the stat boosts need any adjustments. Once I'm more confident in the balance, I'll add a lot more config options.
Artifact of Arrogance
Artifact of Expansion
Artifact of Conformity
Artifact of Warfare
If you are making a custom boss and want to add it to the Artifact of Origination spawn pool, add a softdependency to com.Moffein.RiskyArtifacts then do:
Risky_Artifacts.Artifacts.Origin.AddSpawnCard(Spawncard, BossTier);
Boss Tier affects when the boss can spawn.
Stage 1-2: 100% chance T1
Stage 3-4: 30% chance T1, 50% chance T2
Stage 5+: 25% chance T1, 65% chance T2, 10% chance T3
T1: Beetle Queen (disabled), Titan, Vagrant, Dunestrider
T2: Imp Overlord, Magma Worm (disabled), Solus Control Unit, Grovetender
T3: Grandparent
Warfare - MinHui12g
Conformity, Arrogance, Expansion, Origin - KoobyKarasu
Place Risky_Artifacts.dll in /Risk of Rain 2/BepInEx/plugins/
1.0.1
1.0.0