

Nebby's Wrath is a port of the Variants from MonsterVariantsPlus.
All the Variants that are ported to this VariantPack are the ones not considered "Other Variants"
This means everyone but the Squid Turrets, the Empathy Cores, the Queen's Gland Beetle Guards & The Archaic Wisps from MysticItems' Legendary Masks will return in this VariantPack.
The Variants are listed in an Alphabetical Order, first the normal enemies and then the bosses.
Bighorn Bison Variants
Alpha Bison (5% Spawn Chance)
Prefix: Alpha
- 130% Health
- 200% Attack Speed
- +10 Armor
- 125% Size
- 2 Brilliant Behemoths
- Increased movement Speed (10 Goat Hoofs)
Brass Contraption Variants
Aluminum Contraption (7% Spawn Chance)
Prefix: Aluminum-Plated
- 50% Health
- 200% Movement Speed
- 200% Attack Speed
- 90% Damage
- 50% Size
- Cooldowns Reduced by 50%
Steel Contraption (7% Spawn Chance)
Prefix: Steel Plated
- 150% Health
- 50% Movement Speed
- 75% Attack Speed
- 150% Damage
- +30 Armor
- It's main attack is replaced by a giant brass ball instead of a trio of brass balls.
Clay Templar Variants
Vampiric Templar (5% Spawn Chance)
Prefix: Vampiric
- 150% Health
- 125% Attack Speed
- 50% Damage
- 125% Size
- 100% Critical strike chance
- 20 Harvester Scythes
- 3 Aegis
- 3 Rejuvination Rack
- Uses a Supermassive leech when low on health
Elder Lemurian Variants
Incinerating Elder Lemurian (2% Spawn Chance)
Prefix: Incinerating
- 300% Attack Speed
- 125% Size
- Increased Movement Speed (10 Hoofs)
- 2 Brilliant Behemoths
- Fireball shotgun replaced by a burst of 5 lemurian fireballs
- Flamebreath's entry duration is double the normal amount
- Flamebreath's duration is double
- Flamebreath has an increased chance to ignite
Ghost of Kjaro (0.5% Spawn Chance)
Legendary Tier
Unique
Always Spawns as a Blazing elite
- 200% Health
- 75% Movement Speed
- 150% Damage
- +50 Armor
- 150% Size
- 3 Kjaro's Bands
- 5 Old War Stealth Kits
- Flamebreath now spawns Lemurians.
- Lemurians Expire in 20 seconds
- Lemurians have half the health
- Lemurians have a Ghostly material (Unless theyre a variant, in which case the variant's material will take priority)
- On death, spawns 3 Blazing Lemurians.
Ghost of Runald (0.5% Spawn Chance)
Legendary Tier
Unique
Always Spawns as a Glacial elite
- 200% Health
- 75% Movement Speed
- 150% Damage
- +50 Armor
- 150% Size
- 3 Runald's Bands
- 5 Old War Stealth Kits
- Flamebreath now spawns Lemurians.
- Lemurians Expire in 20 seconds
- Lemurians have half the health
- Lemurians have a Ghostly material (Unless theyre a variant, in which case the variant's material will take priority)
- On death, spawns 3 Glacial Lemurians
Greater Wisp Variants
Amalgamated Greater Wisp (8% Spawn Chance)
Prefix: Amalgamated
- 75% Size
- Fires Lesser Wisp embers from both Hands
- Spawns 5 Lesser Wisps on Death.
Greater Stone Wisp (2% Spawn Chance)
Prefix: Stone
- 250% Health
- 50% Movement Speed
- +10 Armor
- 150% Size
- Fires a Stone Golem laser from both Hands
Somewhat-Great Wisp
Prefix: Somewhat-Great
- 50% Health
- 500% Movement Speed
- 250% Attack Speed
- 50% Size
- Cooldowns Reduced by 30%
Hermit Crab Variants
Mortar Crab (5% Spawn Chance)
Prefix: Mortar
- 150% Health
- 80% Movement Speed
- 80% Attack Speed
- 150% Size
- Has a Brilliant Behemoth
Imp Variants
Bruiser Imp (10% Spawn Chance)
Prefix: Bruiser
- 200% Attack Speed
- 125% Size
- Cooldowns Reduced by 75%
- 3 Crowbars
- Increased Movement Speed (20 Goat Hoofs)
- Cannot Teleport
Ichor Imp (5% Spawn Chance)
Prefix: Ichor
- +10 Armor
- Inflicts pulverized on Hit
- Swipes have a 50% chance to apply bleed.
Lesser Wisp Variants
Almost Archaic Wisp (4% Spawn Chance)
Prefix: Almost-Archaic
- 500% Health
- 125% Size
- Fires Archaic Wisp Fireballs
Leastest Wisp (7% Spawn Chance)
Prefix: Leastest
- 50% Health
- 500% Movement Speed
- 500% Attack Speed
- 110% Damage
- 50% Size
- Cooldowns Reduced by 75%
Lesser Stone Wisp (2% Spawn Chance)
Prefix: Stone
- 800% Health
- 75% Movement Speed
- +10 Armor
- 150% Size
- Main Attack replaced by a Stone Golem Laser.
MiniMushrum Variants
AD-Shroom (5% Spawn Chance)
Prefix: AoD
- 125% HP
- 1000% Attack Speed
- 0% Damage
- 75% Size
- Has 4 Extra stocks on its spore bomb
- Spore bomb cooldown reduced by 100%
- Spore Field Pulverizes its Target on Hit.
Healer Shroom (10% Spawn Chance)
Prefix: Healer
- 200% Movement Speed
- 25% Attack Speed
- 50% Size
- Has 5 Bustling Fungus
Mamma Shroom (2% Spawn Chance)
Prefix: Mamma
- 200% HP
- 0% Movement Speed
- -50 Armor
- Has 1 Aegis
- Has 10 Bustling Fungus
Parent Variants
Adolescent (8% Spawn Chance)
Prefix: Adolescere
- 75% Health
- 120% Attack Speed
- 150% Damage
- 75% Size
- 1 Planula
- 1 Medkit
- 2 Extra uses of Blink
- Cooldowns Reduced by 50%
Child (6% Spawn Chance)
Prefix: Childish
- 50% Health
- 600% Attack Speed
- 50% Size
- Cooldowns Reduced by 25%
- Increased Movement Speed (20 Goat Hoofs)
- Cannot Teleport
Solus Probe Variants
Gaussian Probe (12.5% Spawn Chance)
Prefix: Gaussian
- 200% Health
- 75% Movement Speed
- +25 Armor
- 125% Size
- It's Laser has been replaced by Engi's Gaussiant turret fire.
Solus Probe MK2 (5% Spawn Chance)
Suffix: MK2
- 300% Health
- +25 Armor
- 150% Size
- It's Laser has been replaced by a slightly weaker SCU primary fire.
Swarmer Probe (7% Spawn Chance)
Prefix: Swarming
- 50% Health
- 400% Movement Speed
- 400% Attack Speed
- 30% Damage
- Cooldowns Reduced by 25%
Golem Variants
Ye Olde Golem (3% Spawn Chance)
Prefix: Ye Olde
- 200% Health
- 50% Movement Speed
- 150% Attack Speed
- +100 Armor
- 300% Size
- It's laser has been replaced by a stone titan laser
- Has an Ocular Hud, which's chance to trigger increases the less health it has.
Alloy Worship Unit Variants
Malfunctioning Alloy Worship Unit (4% Spawn Chance)
Prefix: Malfunctioning
- -50 Armor
- Can use Solus Supercharged Detonation at any point in time
Aurelionite Variants
Ancient Aurelionite (4% Spawn Chance)
Prefix: Ancient
- -50 Armor
- Can use Stone Construct % It's MegaLaser at any point in time
Colossal Aurelionite (2% Spawn Chance)
Suffix: Colossus
- 300% Health
- 50% Movement Speed
- 200% Damage
- +50 Armor
- Cooldowns Reduced by 50%
Pygmy Aurelionite (2% Spawn Chance)
Prefix: Pygmy
- 500% Movement Speed
Beetle Queen Variants
Beetle Matriarch (4% Spawn Chance)
Prefix: Matriarchal
- -50 Armor
- Summons Beetles as well as Beetle Guards
Beetle Empress (2% Spawn Chance)
Suffix: Imperatrix
- 120% Health
- 200% Movement Speed
- -25 Armor
- 125% Size
- Has 2 Queen's Gland
- Primary's Cooldown reduced by 25%
- Secondary's Cooldown Reduced by 25%
- Only Summons Beetles
Clay Dunestrider Variants
Devourer Dunestrider (2% Spawn Chance)
Prefix: Devouring
- 125% Movement Speed
- 125% Attack Speed
- -25 Armor
- 125% Size
- 3 Rejuvination Racks
- 3 Aegis
- 10 Focus Crystals
- Recover ability now has twice the cooldown
- Tethers twice as long
Starving Dunestrider (4% Spawn Chance)
Prefix: Starving
- -50 Armor
- Has 2 Extra uses of Recovery
- Recovery's Cooldown Reduced by 25%
Grandparent Variants
Sun Worshipper (4% Spawn Chance)
Prefix: Sun Worshipping
-50 Armor
- Can use Solar Flare at any point in time
Imp Overlord Variants
Berserker Overlord (2% Spawn Chance)
Prefix: Berserker
- 200% Attack Speed
- -50 Armor
- 125% Size
- Cooldowns Reduced by 30%
- 2 Extra Decimates
- Increased Movement Speed (10 Hoofs)
- Cannot Blink
Ichor Overlord (4% Spawn Chance)
Prefix: Ichor
- -50 Armor
- Inflicts Pulverized on Hit (-60 Armor)
- Attacks have around a 50% Chance to inflict bleed.
Solus Control Unit Variants
Malfunctioning Solus Control Uinit (4% Spawn Chance)
Prefix: Malfunctioning
- -50 Armor
- Can use Solus Charged Detonation at any point in time
Stone Titan Variants
Ancient Stone Titan (4% Spawn Chance)
Prefix: Ancient
- -50 Armor
- Can use Stone Construct & MegaLaser at any point in time
The Following Variants require mods to be installed...
Archaic Wisp Variants (Requires Nebby's Archaic Wisps Mod)
Aeonic Wisp (4% Spawn Chance)
Prefix: Aeonic
- 150% Health
- 75% Movement Speed
- 90% Attack Speed
- +20 Armor
- 125% Size
- Has 1 Behemoth
Archaic Stone Wisp (2% Spawn Chance)
Prefix: Stone
- 200% Health
- 50% Movement Speed
- +10 Armor
- 150% Size
- Fires a duo of Stone Titan MegaLasers
Somewhat-Archaic Wisp (7% Spawn Chance)
Prefix: Somewhat-Archaic
- 50% Health
- 500% Movement Speed
- 250% Attack Speed
- 50% Size
- Cooldowns Reduced by 25%
ClayMen Variants (Requires Moffein's ClayMen Mod)
Clay Assasin (7% Spawn Chance)
Prefix: Assasin
- 150% Movement Speed
- 50% Damage
- -10 Armor
- 75% Size
- 100% Critical Strike Chance
- Inflicts Hemorraghe on hit
Clay Soldier (14% Spawn Chance)
Suffix: Soldier
- 125% Health
- 90% Movement Speed
- 150% Attack Speed
- 75% Damage
- +20 Armor
- 112.5% Size
Ancient Wisp Variants (Requires Moffein's Ancient Wisp Mod)
Enraged Wisp (2% Spawn Chance)
Prefix: Enraged
- -50 Armor
Can use Enraged at any point in time.
Unlike the original MonsterVariantsPlus, all the variants from this Variant Pack can be made Unique, this means that the Variant will never participate in the VariantOverlapping shenanigans (No more Leastest Almost-Great Infernal Wisp)
Aeonic Wisps dont get registered
'1.0.1' "Hotfix Update"
Fixed Bruiser Imps not having their prefix
Fixed Variants being able to use the EmptySkillDef, which caused them to stay idly doing nothing
Fixed a REALLY BAD coding error (forgot to call orig(self))
'1.0.0'
Finished implementing all the variants, horray!
Updated to use VarianceAPI 0.8.0
Updated icon and fixed the fucking "Ariants" typo lol
'0.0.3'
Fixed the Ichor Imp having problems with its material
Fixed the Ichor Imp not attacking.
'0.0.2'
Added back the following Variants:
Alpha Bison
Amalgamated Greater Wisp
Greater Stone Wisp
Somewhat-Great Wisp
Bruiser Imp
Ichor Imp
Adolescent
Child
Updated to use Variance API 0.7.1
'0.0.1'