

Variant Pack - The Original 30 (Abreviated as "VP-TO30") is a port of Rob's original MonsterVariants mod.
All the variants where made using VarianceAPI's methods for creating Variants
These variants where created and developed Exclusively in Thunderkit, making it a perfect method for learning how to create a VariantPack using Thunderkit.
There was an attempt at making each variant as close as the original version, albeit some changes will eventually come to them as time goes on...
All 30 of rob's original variants are implemented!
Some have slightly different stats, others have different override names.
Armored Beetle (10% chance)
- Prefix: Armored
- 150% size
- 300% health
- +20 armor
Speedy Beetle (30% chance)
- Prefix: Speedy
- 170% movement speed
Toxic Beetle (2% chance)
- Prefix: Toxic
- 90% Movement Speed
- 50% Damage
- Explodes into a pool of poisonous acid
Battle Beetle (2% chance)
- Prefix: Battle
- 200% damage
- Extreme knockback
Flamethrower Lemurian (2% chance)
- Prefix: Flamethrower
- 3000% attack speed
- 60% damage
Badass Lemurian (2% chance)
- Prefix: Badass
- Has a missile launcher
Molten Elder Lemurian (2% chance)
- Prefix: Molten
- 120% size
- 80% health
- 50% movement speed
- 80% attack speed
- 120% damage
- +500 armor
Nuclear Jellyfish (1% chance)
- Prefix: Nuclear
- 75% movement speed
- 200% size
- 1500% health
- +20 armor
- 600% damage
- Larger blast radius, applies Cripple debuff
Spectral Jellyfish (4% chance)
- Prefix: Spectral
- 1 Dio's Best Friend
- 50% health
- 150% movement speed
- 50% damage
M.O.A.J (2% chance)
- Suffix: - MOAJ
- 400% size
- 4000% health
- 40% movement speed
- +80 armor
- Spawns 5 Jellyfish on death
Cursed Jellyfish (1% chance)
- Prefix: Cursed
- 3 Red Whips
- 2 Runald's Bands
- 1 Crowbar
- 80% health
- 150% attack speed
Infernal Lesser Wisp (2% chance)
- Prefix: Infernal
- 3 Brilliant Behemoths
- 100% crit
- 80% movement speed
- 60% attack speed
- 200% damage
Almost-Great Lesser Wisp (8% chance)
- Prefix: Almost-Great
- Fires a single Greater Wisp blast
- 110% size
- 300% health
- 80% movement speed
Greatest Wisp (2% chance)
- Prefix: Greatest
- 120% size
- 200% health
- 500% movement speed
- 200% attack speed
Full-Auto Golem (4% chance)
- Prefix: Full-Auto
- 700% attack speed
- 75% damage
- -30 armor
Titan-ish Golem (2% chance)
- Prefix: Titan-ish
- 250% size
- 400% health
- 50% movement speed
- 300% damage
Overcharged Golem (2% chance)
- Prefix: Overcharged
- All health is converted to shields
- 800% damage
- 300% movement speed
- 200% attack speed
Rush Golem (2% chance)
- Prefix: Rush
- Laser is replaced with a teleport
- 60% size
- 90% health
- 160% speed
- 160% attack speed
- 200% damage
- +100 armor
Speedy Bison (30% chance)
- Prefix: Speedy
- 400% movement speed
Albino Bison (4% chance)
- Prefix: Albino
- 125% size
- 200% health
- 150% damage
- +50 armor
Beetle Guard Brute (25% chance)
- Suffix: Brute
- 110% size
- 200% health
- 50% movement speed
- 90% attack speed
- 140% damage
- +10 armor
Beetle Guard Sharpshooter (2% chance)
- Suffix: Sharpshooter
- 80% size
- 80% health
- 60% movement speed
- 300% attack speed
- 40% damage
- 10 Alien Heads
Clotted Imp (5% chance) - by Syme
- Prefix: Clotted
- 80% size
- 80% health
- 2 Hardlight Afterburners
- 4 Lens Makers Glasses
- 1 Shatterspleen
Artillery Vulture (3% chance) - by Syme
- Prefix: Artillery
- 125% size
- 400% attack speed
- 50% damage
- +100 armor
- 3 Clovers
- 1 ATG
- 3 Brilliant Behemoths
Alloy Deagle (2% chance)
- Suffix: With a Fucking Gun.
- Has a gun
Fucking Templar (4% chance)
- Prefix: Fucking
- 120% size
- A lot of attack speed
- A lot of movement speed
Colossal Titan (2% chance)
- Prefix: Colossal
- 300% size
- 300% health
- 50% movement speed
- 200% damage
- +50 armor
Pygmy Titan (2% chance)
- Prefix: Pygmy
- 30% size
- 500% movement speed
Unstable Vagrant (2% chance)
- Prefix: Unstable
- Can use its nova at any time
- -50 armor
Dream Scavenger (10% chance)
- Prefix: Dream
- Only picks up red items
Unlike the original MonsterVariants, all the Variants from this Variant pack can be made Unique, this means that the Variant will never participate in the VariantOverlapping shenanigans (No more Flamethrower Badass Lemurian)
- Mesh Swaps are currently not implemented in VarianceAPI, as such, the Armored Beetle doesnt have its meshswap.
'1.1.2'
Internal Changes to the Code.
Fixed Stone Titan Colossus being stupidly small.
Updated to use VarianceAPI 0.7.0
'1.1.1'
'1.1.0'
Fixed Infernal Lesser Wisps not having their flames.
Added a config entry called "EnableFaithfullness"
Enabling this entry causes certain variants to return to their old glory, currently supports:
Overcharged Golem
Full Auto Golem
Toxic Beetle
'1.0.0'
Finished implementing all 30 variants, WOOOOO!!!!
Rebalanced a bit the Overcharged golem and the Full-Auto golem
'0.0.3'
Added back the following Variants:
Spectral Jellyfish
M.O.A.J.
Cursed Jellyfish
Infernal Wisp
Almost-But-Not-Quite-Great Wisp
Now uses VariantMaterialGrabber to reduce the AssetBundle's file size to 64 kilobites! :O
Fixed issue in manifest stating wrong version of VarianceAPI.
'0.0.2'
Added back the following variants:
Badass Lemurian
Molten Elder Lemurian
Nuclear Jellyfish
Updated to use VarianceAPI 0.4.0
'0.0.1'