Risk of Rain 2

Details

Last Updated
4 days ago
First Uploaded
4 days ago
Downloads
26K
Likes
5
Size
77KB
Dependency string
Nuxlar-EclipseRevamped-1.3.2
Dependants

1.3.2

  • Fixes new E1 applying twice, doubling the credits for the tp event

1.3.1

  • Fixes new E1 preventing amalgamators spawning on stage 3
  • Cheapens elite cost back down 25% -> 20%
  • Fixes in-game Eclipse text not matching actual values

1.3.0

  • Updated for Alloyed Collective
  • Removed E4 tweak back to +40% move speed
  • Increased new E5 and moved to E3 20% elite spawns -> 25% elite spawns
  • Changed new E6 Larger Enemies appear more often (-15% spawn cost) -> Enemy attacks permanently reduce your armor

1.2.0

  • Removes E7 tweak (back to -50% cooldowns)

1.1.7

  • Reduces E6 larger enemy cost (-20% -> -15%)
  • Increases E2 scaling from 20% to 25%

1.1.6

  • Adds EnemyAttackSpeedFixes as a dependency
  • Reduces scaling increase from 25% to 20%
  • Fixes new Eclipse 6 applying on E2 and above

1.1.5

  • Replaces new E6 (Tier 2 elites -> Larger enemies)
  • Replaces new E2 (Larger enemies -> +25% difficulty scaling)
  • Reduces new E5 (Increased elites +25% -> 20%)
  • Note: with the faster runs, I increased scaling instead of the T2 elites since they weren't as impactful

1.1.4

  • Tweaks the new E1 to boost teleporter credits by 50% instead of the full 100% of a mountain shrine

1.1.3

  • Fixed T2 elites costing way less than they should
  • Reduces HP and DMG of T2 elites to be more reasonable

1.1.2

  • Fixed the spawns being too excessive

1.1.1

  • Fixed the image in README

1.1.0

  • Completely Reworked

1.0.1

  • Fixes the spamming not working on grandparents (probably)
  • Reduces faster credit generation (25% -> 15%)
  • Reduces credit boost (25% -> 20%)

1.0.0

  • Release
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