
Risk of Rain 2
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Revamps the Eclipse difficulty system. There's a config to enable/disable changes to any levels. You can uninstall/disable CurseCatcher if you want self damage to apply curse (your modmanager will ask to delete this mod too, you can just remove CurseCatcher).
| Level | New | Old |
|---|---|---|
E1 |
Teleporter Enemies: +50% | Ally Starting Health: -50% |
E2 |
Difficulty Scaling: +25% | Teleporter Radius: -50% |
E3 |
Enemy Elites: +25% | Ally Fall Damage: +100% and lethal |
E4 |
Unchanged | Enemy Speed +40% |
E5 |
Ally Healing: -25% | Ally Healing: -50% |
E6 |
Enemy attacks permanently reduce armor | Enemy Gold Drops: -20% |
E7 |
Unchanged | Enemy Cooldowns -50% |
E8 |
Allies receive permanent damage (non-self inflicted) | Allies receive permanent damage |