Fathomless Voidling
A Voidling rework mod that makes the fight more fun. Stats are reduced by default but can be increased in either the in-game config or the R2Modman config (for those who want to tweak things even more). (Coming next update, config currently does nothing for "General") Makes the Void Locus an alternate moon by adding a stage 5 portal, removing void fog from void pillars, and adds item cauldrons (Can toggle the alt moon/void fog).
Phase info:
Phase 1:
- Primary: Disillusion
- Fires waves of void missiles and summons 3 large predictive death bombs
- Secondary: Vacuum (Vanilla)
- Creates a black hole underneath itself
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: Rend
- Fires an inaccurate barrage of lasers
Phase 2:
- Primary: Disill??usion
- Fires waves of void missiles and summons 3 faster predictive death bombs
- Secondary: Singularity
- Creates a black hole at the center of the donut
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: SpinBeam (Vanilla)
- Fires a giant laser and spins in a circle
Phase 3:
- Primary: ?Disill??usio?n
- Fires waves of void missiles and summons 3 tracking death bombs
- Secondary: Crush
- Pulls meteors from the surrounding area and launches them at the player
- Utility: Transpose
- Slips deeper into the void, reappears near the target
- Special: Reap
Plans
- Finishing P3 Laser Special
- Making Locus a Moon alternative (portal on stage 5, adding cauldrons, removing pillar void fog)
Changelog
0.8.6
- Fixed Voidling not using its special ability in all phases
- AI Changes
0.8.5
- Fixed Phase 2 and 3 having extra HP
- Set up in-game configs (Toggles, Stats, CDs) (RiskOfOptions support)
- Removed some wonky AI changes
- Added singularity (center vacuum)
- README edit
0.8.0
- Rewrote a lot of the code (fixed console spam, makes sure things work properly, better organized, etc...)
- R2API updates
- Slightly buffs HP (1100 -> 1250 base | 325 -> 350 level)
- Slows down meteor speed (150 -> 100)
- Updates Disillusion to change death bombs each phase and actually be predictive
- Moves Crush to Phase 2/3
- Adds SpinBeam to Phase 2/3
- Adds more missile waves to Disillusion
- README Updates
0.6.2
0.6.2
- Fixes blink to stay near donut
- Fixes Interrupt States so blink doesn't interrupt skills mid-fire
- Increased CD for Transpose (20 sec total)
- Increased CD for Crush (40 sec total)
- Decreased CD for Desolate (30 sec total)
- Reduced Desolate duration (4 sec total)
- Increased Crush duration (6 sec total)
- Adds a charge state to Crush (more obvious when it's going to activate)
- Adds Captain abilities to the Planetarium (not really an alt boss if u can't use half ur kit)
0.6.1
- Reduces Crush AoE by 25%
- Reduces Crush damage
- Reduces Desolate laser damage by 50%
- Reduces Desolate pool damage by 75%
- Prevents Voidling from Blinking out of bounds and dying
- Adds a Deep Void portal to soup island so you can choose (to be polished)
0.6.0
- Phase 1 Kit and Stats completed