

Releasing a short beta to catch any bugs/incompats before doing a full 1.0 release.
CONFIGS WILL BE ADDED WITH 1.0, USE THE FORM BELOW TO ASK FOR SPECIFIC CONFIGS, ALSO INTENDED AS A STAGE 6 BOSS FIGHT SO THE BASE HP WILL REFLECT THAT
Spawns a void locus portal on stage 5 and go to the locus as an alt moon, currently no void fog during void pillars but there are cauldrons.
Report bugs using the GitHub link above or in the RoR2 Modding Discord. Please include a detailed description and a log file. For multiplayer bugs, provide logs from both the host and a client.
SUBMIT A LOG WITH ALL BUG REPORTS PLEASE
If you are using r2modman or Thunderstore Mod Manager:
You can copy your log by going to the Settings screen, selecting the Debugging tab. Click the Copy LogOutput.log file contents to clipboard and use Ctrl+V to paste it
NOTE: If it says Log file does not exist then you should double check in the Locations tab that your Risk of Rain 2 and Steam folder paths are correct!
If you are using Gale Mod Manager
You can copy your log by either pressing the File tab then pressing either Open game log and use Ctrl+A then Ctrl+C and use Ctrl+V to paste it or Open profile folder then go to BepInEx and select LogOutput.log and use Ctrl+V to paste it
DTEE for the icon art (I added effects to the base art) viliger for the void locus cauldron and portal code
SPOILERS! Use for reference when reporting bugs
Maze and Singularity can interrupt the Eye Blast and Portal Beams
Gravity attacks go through block but only deal 1 damage
Voidling spawns at the center with the main body shielded.
Voidling:
Voidling Haunt:
All joints reach 75% HP, triggering a ward wipe. Ward wipe forces gravity bombs and barnacle spawns.
Voidling:
Voidling Haunt:
All joints reach 50% HP, triggering a ward wipe. Ward wipe forces gravity bombs and barnacle spawns.
Voidling:
Voidling Haunt: