Fixes scaling being too harsh (way too many enemies were spawning)
Fixes scaling on modded difficulties making runs impossible (scaling remains consistent regardless of difficulty, but other difficulty affects still apply, such as eclipse or modded difficulties)
Slightly decreases base credits for pre-boss waves
Re-adds base regen (doesn't feel that impactful since healing items are still available)
Increased spawn distance of interactables (key/printer) to lessen the chance of them not spawning at all
Increases base speed bonus with umbral (20% -> 25%)
1.5.4
Internal code changes for R2API.ContentAddition update
1.5.3
Increases Mithrix mod speed boost by 10% (20% base movement added total)
Fixes allies' (engi turrets) HP being reduced by Eclipse 1
Fixes Void Cradle curse being applied twice on Eclipse 8
1.5.2
Fixed clients in multiplayer not teleporting to the moon arena
Fixed E1's half HP applying in Judgement runs
Tweaks scaling (slightly increased for later waves)
1.5.1
Adds +10% base move speed bonus if a Mithrix mod (Umbral/Inferno) is installed (checks if arena ramps are missing)
Fixes items spawning on revive
Fixes spawn point when reviving on the moon
Tweaks scaling (less harsh in the later waves)
Increases base credits of non-boss waves (125 -> 140)
Removes player base damage bonus (+25% -> 0%)
Changes item tier drops (prevent early snowballing)
Stage 1: Red replaced with Green
1.5.0
Updated for SOTS Phase 2
Rewrote the codebase
Added multiplayer support
Added item potentials around the player
Fixed equipment potential not showing
Increased scaling
Increased initial safe radius (15 -> 30)
Increased active safe radius (60 -> 75)
Removed bazaar (printer, keyboxes, request forms all appear within the safe ward on stage start)
Removed heal shrine
Removed 1 item round (no round of items before Mithrix)
Removed post processing (bright grey ambient light)
Removed item restrictions (no more banned healing items)