Risk of Rain 2

Details

Last Updated
6 days ago
First Uploaded
6 days ago
Downloads
87K
Likes
11
Size
79KB
Dependency string
Nuxlar-Judgement-1.6.1
Dependants

1.6.1

  • Updated for Alloyed Collective
  • Fixed heal shrine from being interacted with even after depleting heals
  • Fixed stage not changing after hitting the portal
  • Slightly Increased non-boss wave credits 200 -> 225
  • Increased per-wave difficulty scaling (increases more based on wave number)
  • Removed void cradle giving permanent curse if not on E8

1.6.0

  • Rebalancing (some AoE items made the waves too easy and early boss waves were too overwhelming for weaker chars)
  • Adds a single-use full heal shrine each wave (single-use regardless of player count)
  • Blacklists some AoE items (Ceremonial Dagger, Unstable Tesla Coil, Gasoline, Voidsent Flame)
  • Blacklists revive items (Dio's, Void Dio's, Seed of Life)
  • Blacklists useless items (Chance Doll, Sale Star)
  • Blacklists useless equips (Radar Scanner)
  • Increased base credits for enemy waves (150 -> 200)
  • Reduced base credits for boss waves (400 -> 350)
  • Removed persistent curse from void cradles (they still apply curse just for that wave)
  • Internal code changes for dependency updates

1.5.7

  • Internal changes for R2API ContentManagement update

1.5.6

  • Updated for Memory Optimization update
  • Fixed not being able to teleport to next stage (due to memop update)
  • Increased non-boss wave credits 130 -> 150 (they don't feel as impactful)

1.5.5

  • Fixes scaling being too harsh (way too many enemies were spawning)
  • Fixes scaling on modded difficulties making runs impossible (scaling remains consistent regardless of difficulty, but other difficulty affects still apply, such as eclipse or modded difficulties)
  • Slightly decreases base credits for pre-boss waves
  • Re-adds base regen (doesn't feel that impactful since healing items are still available)
  • Increased spawn distance of interactables (key/printer) to lessen the chance of them not spawning at all
  • Increases base speed bonus with umbral (20% -> 25%)

1.5.4

  • Internal code changes for R2API.ContentAddition update

1.5.3

  • Increases Mithrix mod speed boost by 10% (20% base movement added total)
  • Fixes allies' (engi turrets) HP being reduced by Eclipse 1
  • Fixes Void Cradle curse being applied twice on Eclipse 8

1.5.2

  • Fixed clients in multiplayer not teleporting to the moon arena
  • Fixed E1's half HP applying in Judgement runs
  • Tweaks scaling (slightly increased for later waves)

1.5.1

  • Adds +10% base move speed bonus if a Mithrix mod (Umbral/Inferno) is installed (checks if arena ramps are missing)
  • Fixes items spawning on revive
  • Fixes spawn point when reviving on the moon
  • Tweaks scaling (less harsh in the later waves)
  • Increases base credits of non-boss waves (125 -> 140)
  • Removes player base damage bonus (+25% -> 0%)
  • Changes item tier drops (prevent early snowballing)
    • Stage 1: Red replaced with Green

1.5.0

  • Updated for SOTS Phase 2
  • Rewrote the codebase
  • Added multiplayer support
  • Added item potentials around the player
  • Fixed equipment potential not showing
  • Increased scaling
  • Increased initial safe radius (15 -> 30)
  • Increased active safe radius (60 -> 75)
  • Removed bazaar (printer, keyboxes, request forms all appear within the safe ward on stage start)
  • Removed heal shrine
  • Removed 1 item round (no round of items before Mithrix)
  • Removed post processing (bright grey ambient light)
  • Removed item restrictions (no more banned healing items)

1.4.4

  • Updated for SOTS

1.4.3

  • Use this version if downpatched (Devotion)
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