ILSpied and gave it a facelift.
Only railgunner weakspots left, hang in there peeps, will come in the future hopefully.
Feel free to report issues to me via the official modding discord's #tech-support channel by using @Phreel#0727 and I'll see what I can do but cannot promise anything.
0.1.6
- LET THERE BE SOUNDS!!!
- All enemies now have sounds again, thank you so much Violet Chaolan!!!
Titans of the Rift
Adds several new enemies based on the League of Legends universe



To-Do
- Fix up audio sometime
- Config options
- Logbook entries
- Clean up files
Changelog
0.1.6
- LET THERE BE SOUNDS!!!
- All enemies now have sounds again, thank you so much Violet Chaolan!!!
0.1.5
- Fixed DoomEnemies incompat (Baron of Hell and Baron Nashor shared the same body name)
0.1.4
- Updated for Survivors of the Void
- Added config to where these monsters would spawn, for now not individually and it's defaulted to most stages where monsters can spawn (including Fogbound Lagoon, Dry Basin and Slumbering Satellite)
0.1.3
- lowered most audio
- improved chicken ai
0.1.2
- the mod actually works this time
0.1.1
- Fixed a lot of audio issues
- Animation fixes
0.1.0