XXXTra Fireworks
Adds 6 new firework-related items, only for the most hardcore firework enthusiasts.

In no way I am responsible for any injuries sustained while playing with fireworks.
^ consequences of excessive firework consumption
Known Issues
- Don't disable items in the config at 3AM... because this breaks the game. Pretend I haven't added the config yet
- Fireworks spawn inside some of the larger foes on-hit, which is not intended
- Console gets spammed with item index not found... but this serves only to annoy you, as there is no discernable effect on gameplay
- Item images now need to be updated
- Firework-brain should probably be a red
Discord: @physicsfox#7810
Changelog
1.1.0
- Nerf fungus massively: now uses hyperbolic scaling with a = 0.10 and a max cap of 100% default/interactable firework speed
- Nerfed on-hit fireworks to 1x on hit, with the hit chance now depending on the proc coefficient
- Fixed conflict between Firework Daisy and ZetItemTweaks Lepton Daisy
- Fixed on-hit fireworks pushing up on enemies (especially greater wisps and wandering vagrants)
- Fixed tri-shops/multi-shops breaking (RIP free executive card)
- May have fixed fungus effect persisting when CharacterBody dies
1.0.0