

Ditto mod for Ror2 Ditto!
Adds Ditto, the transform Pokémon. https://thunderstore.io/package/PopcornFactory/DittoMod/
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2.2.0
Next update(s)
Some Transformations aren't able to use equipment. Transform key/30 second timer will turn them back. Hosts won't be moving for non-hosts-> fix by restarting the lobby or having someone else host, not sure why this happens. Networked timed buffs don't show the duration for the transformdebuff? it still works. No Ragdoll yet
Ditto can transform into any character/monster
Ditto copies every stat besides HP, regen, armor and movespeed
Use Ditto's equipment to transform back to ditto. It can also drop naturally.
Ditto drops an elite's equipment when transforming.
Ditto's secondary and utility skills are items that when activated give buffs that are carried over when transformed as well. They stack as well by having both equipped.
Ditto comes with an equipment that transform yourself into a ditto. It has a double jump. It can sprint in any direction. It takes no fall damage. Press F(default) to transform back to ditto as well.
| Item | Description | |
|---|---|---|
| Assault Vest |
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Grant 100 armor. |
| Choice Band |
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Grant 50% attackspeed. |
| Choice Scarf |
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Grant 50% movespeed. |
| Choice Specs |
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Grant 25% cooldown reduction. |
| Leftovers | ![]() |
Grant 6.25% of your max health as regen. |
| Life Orb | ![]() |
Grant 50% damage. |
| Lucky Egg | ![]() |
Grant 1 luck. |
| Rocky Helmet | ![]() |
When hit, stun and deal damage around you. Proc: 1. |
| Scope Lens | ![]() |
Grant 30% critical hit chance. |
| Shell Bell | ![]() |
Grant 5% lifesteal. |
| Ability | Description |
|---|---|
| Flame Body | When hit, damage and burn nearby enemies. Proc: 1. |
| Huge Power | Double your damage. |
| Levitate | Float by holding the jump button. |
| Magic Guard | Immune to DoTs. |
| Moody | Every 20 seconds, gain 2 stacks of a random buff and 1 stack of a random debuff. Damage increments by 10%. Armor increments by 5. Movespeed increments by 10%. Attackspeed increments by 10%. |
| Moxie | Gain 30% damage on kill for 20 seconds, stacking. |
| Multiscale | Take 50% reduced damage while at full health. |
| Sniper | Deal 150% damage on critical hits. |
These stats are prone to change.