Risk of Rain 2

Details

Last Updated
3 days ago
First Uploaded
3 days ago
Downloads
2K
Likes
0
Size
92KB
Dependency string
Samuel17-ImprovedSurvivorAI-1.1.0
Dependants

Categories

1.1.0

  • General
    • Successfully fixed that annoying thing where the AI will continue to target dead corpses for several seconds; on kill, they will re-target very quickly.
    • Implemented basic configs for Engineer's mobile turrets, in case you want to disable the changes or you're simply bored and want to give them cross-map reach.
    • Improved aim speed for Survivors across the board.
  • Huntress - Standard Blink is no longer used while pathing to enemies due to it being very prone to overshooting, but may still be used mid-combat.
  • MUL-T - Power Mode is disabled until I figure out simultaneous fire.
  • Artificer - M2 is held juuust a little longer to prevent Arti from wasting it by cancelling into Snapfreeze.
  • Mercenary
    • M1 is initiated slightly closer. (20m -> 15m)
    • Added a delay after performing his Utility so he has more time to orient his follow-ups correctly.
    • Now a little less Leeroy Jenkins-y and will occasionally strafe at range around a target.
  • Captain - Compressed the attack ranges for his M1; the charge levels should be more appropriate for the situation.
  • Void Fiend - Adjusted timings to reduce the likelyhood of firing an uncharged M2.
  • Seeker
    • Fixed not being able to use Unseen Hand.
    • Sojourn is disabled until I figure out an intelligent way to cancel it in the behavior tree.

1.0.1

  • Please work.

1.0.0

  • Release.
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