

Shock Trooper
Rumors of Petrichor's moon have spread far beyond Earth…Details
1.1.7
- Fixed Drone Achievement being able to be unlocked on losses.
1.1.6
- Fixed a crash with Stickybomb.
1.1.5
- Fixed Stickybomb interrupt priority.
1.1.4
- Fixed README images.
1.1.3
- Added SDP display to drone.
1.1.2
- Adjusted Shattering Justice display.
1.1.1
- Adjusted Bison Steak display.
1.1.0
- Full ItemDisplays
- StickyBomb now is hold-to-aim.
1.0.6
- Updated unlock description.
- Thqwib Bomb
- Increased damage from 300% -> 600%
1.0.5
- Added an extra check to boss achievement.
1.0.4
- Attempted to fix boss music not playing for people who already have the achievement. Let me know if this broke anything.
1.0.3
- Fixed Thqwib Bomb achievement unlocking for people not playing Shock Trooper.
1.0.2
- Fixed Drone nullrefs.
1.0.1
- Fixed Goat Hoof display.
1.0.0
- Initial Thunderstore release.
- Fixed Shuriken interaction with Drone.
0.2.0
- Itemdisplays for 20 items.
- Hoof limb replacements aren't set up yet.
- Skill Description changes.
0.1.2
- Stickybomb
- Fixed skill not rotating player towards the camera.
0.1.1
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Updated default config values. RESET YOUR CONFIG TO RECEIVE THE LATEST BALANCE CHANGES!
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Stickybomb
- Increased cooldown from 6s -> 12s
- Fixed animation not playing.
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Ricochet Slug
- Increased damage from 1000% -> 3000%
- Reduced cooldown from 30s -> 20s
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Drone
- Fixed cooldown being set to 0.5s instead of 30s.
- No longer targets the Newt.
0.1.0
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Added achievements.
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Added Mastery.
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Added Alt Secondary: Thqwib Bomb
- Fire a Thqwib-mounted bomb that explodes for 300% damage and triggers on-kill effects.
- NEEDS PROJECTILE MODEL
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Added Alt Special: Hunter Killer
- Deploy a Hunter Drone that attacks for 2x100% damage.
- Max 1, Lysates increases limit up to +1 (2 total).
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General
- Set Main Menu color.
- Increased mass from 100 -> 300
- Reduced health regen from 1.5 -> 1.0 (standard value ranged survivors use)
- Enhanced Umbra/Goobo AI.
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Ricochet Slug
- Tracer and VFX are now blue.
- Increased self knockback from 3000 -> 9000 to account for mass increase.
0.0.5
-
Updated default config values. RESET YOUR CONFIG TO RECEIVE THE LATEST BALANCE CHANGES!
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Auto Shotgun
- Damage reduced from 5x60% -> 5x40%
- Fire duration increased from 0.3s -> 0.45s
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Micro Missiles
- Lockon duration increased from 0.4s -> 0.45s
- Stocks increased from 3 -> 6
- Cooldown increased from 2.5s -> 6s
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Dash
- Cooldown increased from 5s -> 8s
- Removed startup delay, 0.2s -> 0s
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Ricochet Slug
- Cooldown increased from 10s -> 30s
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Micro Missiles
- Added Autosprint compat.
- Attempted to fix a nullref when firing missiles. (Report any nullrefs that occur please!)
- Fixed Luminous Shot.
- Fixed Missile Indicator for targets with 1 lock.
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Dash
- Forward dash can be aimed vertically.
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Ricochet Slug
- Fixed Lysate Cell interaction, skill now require keypress to use.
0.0.4
- Auto Shotgun
- Changed tracer.
0.0.3
-
Fixed body material. (Was fixed in Unity but not in-code)
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Auto Shotgun
- Increased bullet VFX speed from 120 -> 200
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Micro Missiles
- First lockon is now instant.
- Now is hold-to-aim by default, can change in config.
- Added ICBM support.
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Shock Dash
- Now dashes through enemies.
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Ricochet Slug
- Increased ricochet speed from 120 -> 200
0.0.2
- Attempted to fix body material.
0.0.1
- Initial release.