Details

Last Updated
2 weeks ago
First Uploaded
2 weeks ago
Downloads
45K
Likes
8
Size
22MB
Dependency string
Thrayonlosa-ESF-1.2.1
Dependants
  • 1.2.1
    • Improved angular drag behaviour
  • 1.2.0
    • Added a new skill, Phase Jump
    • Reduced Little Disciple interaction
    • Capped torque
    • Look torque now negates some angular drag
    • Fuel bar now indicates when ability is not usable
    • Lowered acceleration scalling to be sqrt instead of linear
    • Fixed not drawing shadows
  • 1.1.2
    • Moved some stuff into MotorAPI
    • Now uses Unity's Burst compiler
    • Fixed mouse torque being somewhat affected by framerate
    • Fixed angular velocity being capped by the physics engine
    • Fix for ror2-1.3.8
    • Added a mouse mult config
    • Added a proper torque input cap
    • Made it easier to turn at max speed
  • 1.1.1
    • Lowered interact radius
    • Fixed bomb effect radius not matching the actual blast radius
    • Velocity bomb now takes two charges to use
    • Shortened the duration of afterburn, but slightly increased its strength
    • Freeze now prevents torque
  • 1.1.0
    • Gave each esf their own collider instead of a shared capsule
    • Added a new primary nose cannon, the Saron
    • Fixed first person toggle sometimes not working
    • Fixed Goobo Jr effect not playing
    • Screen shake disable is now configurable
  • 1.0.3
    • Fixed the new Antler Shield not spawning shards
    • Improved Volcanic Egg behaviour
    • Improved AI
    • Increased bomb line arc length
    • Lowered weapon volume
    • Nerfed the proc coef on velocity bomb to 1
  • 1.0.2
    • Implemented the new DamageSource
    • Now ignores sprint sensitivity reduction and screen shake
    • Fixed skill highlighting state not properly saving
  • 1.0.1
    • Fixed a serialization issue with certain systems causing some values to be much higher than they should be
    • Slightly increased swapped roll sensitivity
    • Added mention of the thrust downwards key in the readme and character description
    • Decreased model size in character select
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