- Client-Side Elements:
- Genesis Loop timer
- Having Genesis Loop will create a timer that countdowns to detonation, factoring in the various stages of the explosion.
- When it is fully charged but not triggered it will slowly fade away
- Genesis Fall damage estimator
- Will shows on your healthbar how much fall damage you will take if you were to fall straight down
- If the damage will be enough the go below low life threshold, the indicator will change color
- Only shows when you have genesis loop and not fall damage immune
- Configurable
- Show current monster count
- Shows how many members are in the monster team.
- Railgun auto reload
- Automatically reloads Railgun when reaching the specified portion of the boost window
- The portion can be configured
- Server-Side Elements:
- No stage 1 drop pods
- This element is disabled by default
- Newt's Dream Seer overide chance
- Lets you change the probability of dream seer options getting overridden by Gilded Coast or Deep Void
- By default Gilded Coast probability is set to 0
- Mountain Shrine counter
- Adds mountain count after shrine use chat message
- Chat message becomes:
{Name} has invited the challenge of the Mountain.. #
- Mountain boss reward distribution message
- Adds chat message after defeating mountain challenge in multiplayer
- Message:
# items over # players is # items each
Each element is togglable, and text huds can have their position and font size changed. Config can be configured in-game with the qolReloadConfig console command. Toggles typically require a game restart.