Changes the shader of Sawmerang so that it draws on top of other objects.
Disables occlusion culling for Sawmerangs. Combined with shader change will make saws always visible.
Tracks current saw count and highest bleed stack and displays it at bottom left of screen. Highest bleed stack count resets whenever hud is destroyed.
Optionally, adds a positional indicator icon to saws. This draws on the ui, so it will always be visible, even when the model is hidden. Disabled by default.
Fixes a vanilla bug where sawmerangs would not apply bleed if Sawmerang was not the owner's active equipment (Retool Mult).
Configuration Options
The command seesaw_reloadconfig lets you reload configuration in-game.