

Drop Rate from Killed Elites changed to 1 in 500.
Configurable drop chance multiplier for each elite type.
Drop chance is halved every time one drops in a run (0.2% -> 0.1%).
Changes the Elite Aspects into scalable Drop Only Boss Tier Items.
Aspects can be configured to be Red Tier or kept as Equipment.
Clicking the Equipment icon at the bottom-right of the screen will Convert it into an Item.
Wake of Vultures lasts for 20 (+10 per stack) seconds and also gives a buff to stats on killing elites.
Transcendence grants 50% of life regeneration as shield regeneration.
Fixed VoidBearCooldown buff and made it stack.


Monster leech multiplier : x5


Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
v2.7.11 - Fixed AspectAbilities compatibility and updated equipment effect descriptions.
v2.7.10 - Choose any aspect from an aspect command essence. Fixed VoidBearCooldown buff counter.
v2.7.9 - GoldenCoastPlus support. Reduced leech effectiveness from AffixEarth. Config to turn AffixVoid into a void item that converts other aspects.
v2.7.8 - Override AffixBlue damage in EliteReworks. Prevent HealOrb from gaining AffixEarth.
v2.7.7 - Overhaul internal description builder. Adjust description for latest EliteReworks. Basic SpikeStrip support.
v2.7.6 - Finally fixed item tiers?
v2.7.5 - Fixed for latest update.
v2.7.4 - Added Voidtouched Elite Support. Renamed burn damage configs. Fixed voidbearcooldown buff and made it stack. Drop weight multiplier configs for each elite type.
v2.7.3 - Re-enabled EliteReworks support and health bar color tweaks.
v2.7.2 - Added Mending Elite support. Fixed aspect burn damage to match description.
v2.7.1 - Fixed missing aspect item models. Logbook hides aspect item/equip if unobtainable.
v2.7.0 - Updated for latest game version. Still need to do new elite types.