

Most listed changes can be configured and disable.
Some changes will be disabled if another mod already does that change.
Fix console error spam from TeleShow and NoLockedInteractables.
Prevent Focus Crystal and Crowbar from increasing self-damage.
Start the first 5 stages with enough money to open a chest.
Combat Director gains 10% more credits for first 5 stages.
Decaying boost to money earned from kills while multitudes is enabled.
Adjust teleporter boss drop chance, reducing amount of boss tier items on large reward count.
Prevent teleporter from locking interactables.
Prevent eclipse from affecting small holdout zones.
Adjust base radius and duration of holdout zones:
| HoldoutZone | radius | time |
|---|---|---|
| Teleporter | 60m -> 90m | 90s |
| Void Cell | 15m -> 20m | 60s -> 45s |
| Pillar of Mass | 20m -> 30m | 60s -> 45s |
| Rescue Ship | 40m -> 60m | 60s -> 45s |
Pillars required to fight Mithrix changed from 4 to 3.
Items and equipment don't drop in command essence if there is only one choice.
Pickups that go out of bounds are teleported back onto the stage.
Increase Huntress targeting range by 2m every level.
Equipment isn't triggered by Gesture in the Bazaar.
Requires Bepinex and HookGenPatcher.
Use r2modman or place inside of Risk of Rain 2/Bepinex/Plugins/
v1.0.2 - Fix TeleShowFix NullRef when a profile was not selected.
v1.0.1 - Split mod out into StatAdjustment and ProcConfig. Gesture doesn't trigger equipment in bazaar.
v1.0.0 - Initial Release.