
Risk of Rain 2
You are viewing a potentially older version of this package. View Latest Version

The following bugs are fixed:
- Distant Roost never spawning DLC1 interactables
- Scorched Acres never spawning DLC1 interactables
- Disturbed Impact using Titanic Plains' interactables spawn pools
- Disturbed Impact Radar Scanner being blocked by Titanic Plains Log. (Due to wrong spawn pool)
- Disturbed Impact Radar Scanner being blocked by Shattered Abodes Log. (Correct spawn pool does not fix it)
- Treeborn Canopy Radar Scanner being blocked by Aphelian Sanctuary Log.
- Golden Dieback Radar Scanner being blocked by Aphelian Sanctuary Log.
- Helminth Hatchery Radar Scanner being blocked by Sky Meadows Log.
- Bulwarks Ambry 02 Uses wrong Bulwarks Ambry monster spawn pool
- Shattered Abodes Has Stage 1 Overgrown Printers. Which Stage 1s are not meant to have.
The other changes are not necessarily bugs and can be turned off.
SotV removing/replacing enemies might come back, might stay gone.
People have been asking the devs about it a lot, they are aware of it.
Reduced weight of Titanic Plains and Distant Roost because they count as 2 stages.
-Vanilla counts as 2 weight, now counts as 1.5 weight.
ReAdded SotV removing some enemies, because the new enemies were seemingly meant as replacements.
If DLC1 is enabled :
- Jellyfish removed from Loop Titanic Plains : Replaced with Alpha Construct
- Lemurian removed from Rallypoint Delta : Replaced with Blind Vermin
- Lesser Wisp removed from Rallypoint Delta : Replaced with Blind Pest
- Greater Wisp removed from Abyssal Depths : Replaced with Gup
- Beetle removed from Sirens Call : Replaced with Larva
- Lemurian removed from Sundered Grove : Replaced with Larva
- Elder Lemurian removed from Sundered Grove : Replaced with Gup
-- Magma worm removed from Sky Meadows : Replaced with XI Construct : (Off by default)
Removed NoCeiling requiredFlag from Lunar Buds and Halcyon Shrines
-While a cute detail, wastes credits and makes them impossible to spawn on Aphelian Sanctuary
--Mostly a stage specific issue tho. Not sure why the SceneDirector doesnt refund credits for failed spawns.
Lunar Seers will no longer get Pre-Loop stage variants during loops.