

Various bug or overseight fixes that I found.
Better to keep it bundled in it's own mod
Chef Boosted Ice Box not clearing properly.
Chef Cleaver Bonus Proc being 2.25 instead of 1.5.
Chef Boosted Sear Oil Puddles dealing 0% instead of 20% damage.
If OilSpill is cancelled, brief fall damage immunity is maintained.
Mercenary sometimes breaking his legs with M2.
Artificers Ice Spear throwing enemies around.
Acrid not having spawn invulnerability.
Captain Beacons being unable to crit.
False Sons Lunar Ruin counting as 2 Debuffs.
Child being burnable by the sun.
XI Construct Laser not exploding at the end.
(Off by default)
Mithrix Phase 4 being skipable because the game thinks he has 0 health.
Corrects various wrong item descriptions.
Warped Echo ignoring Armor.
Warped Echo ignoring OneShotProtection
Warped Echos first hit being ignored if OSP was triggered.
Warped Echos first hit no longer putting you into danger.
Warped Echo no longer inflicting Eclipse 8 curse.
Elusive Antler producing an Error instead of working for Stationary Engi Turrets.
Elusive Antler not working on Devoted Lemurians due to wrong check.
Happiest Mask Ghosts not triggering OnDeath effects. (Ice Explosion, Healing Core, Malachite Urchin)
Charged Perferator rolling for crit instead of inheriting like other procs.
Some item tags were changed.
Back-Up Drones not scaling with ambient level like other drones.
Executive Card no longer fails if buying multi shops really quickly.
Twisted Elites not being able to give armor to some enemies and all players.
For Retool, Enigma, Bottled Chaos
Simulacrums Fog ramping up 25x slower than what is intended.
Removed Chance Doll from Simulacrum, as there are no Shrine of Chance. (Unless SimulacrumAdditions is installed)
Being able to skip right to Prime Meridian by entering 2 portals at the same time.
Newt Altars will no longer purchasable after Teleporter. (Like pre SotS)
Newt Altars will not be purchasable if Teleporter starts with Blue Orb.
Bazaar Seers being able to select 2 Plains/2 Roosts.
Fixes Vengence + Swarms spawning one of them as not an Umbra/Without any items.
Fixed 10 bugs or errors with Artifact of Devotion leading to :
Treeborn Canopy & Helminth Hatchery being blacklisted from Random Stage Order.
Prevents Halcyon Shrine entityState nullref on Client.
Removes the log spam from Halcyon Shrines on Client.
Aurelionite Fragments & Potentials now spin for clients.
Prayer Beads desyncing for clients, leading to various issues.
Spider-Mines constantly beeping for clients
Simulacrum teleporting Clients into the void instead of the Focus.
Simulacrum not pointing out enemies at the end of waves for Clients.
Adds various missing item displays :
Fixes some monsters not slowly appearing during their spawn animation:
Defense Nucleus Alpha Constructs no longer being Gold.
Gilded Elite corpses no longer look like blazing elite corpses.
REXs flower vines disappearing quickly
Mercurias Rachis visual radius not matching the actual buff radius.
Deskplant Visual being made too small after being too big.
Railgunners Scope being more opaque than in the past
Void Command Essence not having particles.
Deep Void Signals Beam being flat.
Shrine of Shaping and Seed of Life not using the revive effect. (Instead of failing to spawn a unfinished object)
Artifact of Glass will now make you and minions appear as glass.
Stone Titan pinging the particles instead of the body.
Mithrix Hammer/Nothing pinging instead of the body.
Lunar Exploder not having a subtitleToken.
Halcyon Shrine often not having its tip golden due to a redundant check.
Void items not playing the drop sound.
Scrappers not playing sound.
REX m1 not playing impact sound.
War Bonds should no longer play the Horn if 0 missiles would be fired.
Scavengers not playing their Spawn Sound
Soup not playing their Soup sound
Log Fixes :
Adds 'simu_softlock' softlock command to forcefully end wave and start next, or otherwise spawns Portal.
Green Orb message will now pop up as you load into the stage so you can actually see it.
NullRef from Corpses with Chronic Expansion
Golden Diebacks fruits not dropping healing orbs or playing effects.
Regenerative Scrap being scrapable
Invincibility and Chef Boost showing stacks of the buff.
Item/Survivor description fixes can be turned off in case you play with rebalance mods.
But should work fine even if you don't.
Glass Mithrix is Glass again instead of naked.
Void Eradicators are less unfinished:
Multiple of my mods have Perfected nonLunar enemies or add Void Suppressors and rely on better AIBlacklist.
But those changes dont affect vanilla much, if at all.
Testing Commands
Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.