

Various bug fixes that were previously part of my mods.
Better to keep it bundled in it's own mod
Yes you can turn off Mithrix phase 4 Skip with config, and some other stuff.
Chef Boosted Ice Box not clearing properly.
Chef Cleaver Bonus Proc being 2.25 instead of 1.5.
Mercenary sometimes breaking his legs with M2.
Acrid not having spawn invulnerability.
Child being burnable by The Sun.
Mithrix Phase 4 being skipable.
XI Construct Laser not exploding at the end.
Some item tags were changed.
Fixes some wrong item descriptions.
For Retool, Enigma, Bottled Chaos
Warped Echo not inflicting Eclipse 8 curse.
Back-Up Drones not scaling with ambient level.
Twisted Elites not working on some enemies and all players.
Newt Altars will no longer purchasable after Teleporter.
Newt Altars will not be purchasable if Teleporter starts with Blue Orb.
Slayer damage type will increase proc damage as one might expect.
Fixes Vengence + Swarms spawning one of them without any items.
Fixed 10 bugs or errors with Artifact of Devotion leading to :
Prevents Halcyon Shrine entityState nullref on Client.
Removes the log spam from Halcyon Shrines on Client.
Aurelionite Fragments & Potentials now spin for clients.
Prayer Beads no longer desync for clients.
Spider-Mines constantly beeping for clients
Simulacrum teleporting Clients into the void.
Simulacrum not pointing out enemies at the end of waves for Clients.
Adds various missing item displays :
Mercurias Rachis visual radius not matching the actual buff radius.
Deskplant Visual being oddly small.
Railgunners Scope being more opaque than in the past
Defense Nuclease Alpha Constructs no longer being Gold.
Bazaar Diorama being empty.
Sulfur Pools Diorama having a Abyssal Depths base.
Void Locust Diorama being too zomed in.
Void Command Essence not having particles.
Deep Void Signals Beam being flat.
Devoted Lemurians being in the log instead of normal.
Stone Titan pinging the particles instead of the body.
Lunar Exploder not having a subtitleToken.
Shrine of Shaping and Seed of Life not using the revive effect. (Instead of failing to spawn a unfinished object)
Green Orb message will now pop up as you load into the stage so you can actually see it.
Artifact of Glass will now make you and minions appear as glass.
Void items spawning in not playing sound.
Scrappers not playing sound.
War Bonds should no longer play the Horn if 0 missiles would be fired.
Scavengers not playing their Spawn Sound
Soup not playing their Soup sound
Being able to skip right to Prime Meridian by entering 2 portals at the same time.
Golden Diebacks fruits not dropping healing orbs or playing effects.
Regenerative Scrap being scrapable
Invincibility and Chef Boost showing stacks of the buff.
Item/Survivor description fixes can be turned off in case you play with rebalance mods.
But should work fine even if you don't.
Void Eradicators are slightly less unfinished.
Commands
Multiple of my mods have Perfected nonLunar enemies or add Void Suppressors and rely on better AIBlacklist.
Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.