

Bug fix pack that fixes confirmed larger gameplay bugs.
occasional smaller gameplay stuff
and various visual & audio issues.
Some fixes are Server Side, some are Client Side, some are Client Specific.
Generally recommended for everyone.
Also technically is a library mod, this should have no impact on the end user.
Corrects or details various wrong item, survivor, drone, admin command descriptions.
Warped Echo echoed hits no longer activating Planula & Repulsion Armor Plate. (Like how it was specifically added to do that in prior versions)
Warped Echo echoed hits double-dipping some damage increases of the attacker. (i.e. Watch, Lunar Ruin)
Warped Echo letting you live through OSP, even when OSP is meant to be disabled (Curse, Low Health)
Warped Echo reducing damage further after OSP. (OSP is meant to be last damage limit)
Deus Ex Machina Blessing being consumed on attacks that cannot proc. (0 damage or 0 procCoefficient attacks)
Stone Flux Pauldron reducing speed twice. (-200% rather than -100%)
Hearty Stew never working on certain amounts of Eclipse curse. (Due to a floating point discrepancy)
Most AC debuffs activating Growth Nectar. (Because debuffs are not filtered out automatically, and they forgot to tag them manually)
Elusive Antler producing errors on things that move differently. (Stationary Turrets, RemoteOp Drones)
Elusive Antler not working on Devoted Lemurians due to wrong authority check.
Bandolier not working on some drones & allies due to wrong authority check.
Charged Perferator rolling for crit instead of inheriting like other procs.
Unstable Transmitters effect being removed by cleansing effects. (Accidentally tagged as a cooldown buff)
Regenerative Scrap being scrappable
Executive Card no longer fails if you open Multi Shops too quickly.
For Retool, Enigma, Bottled Chaos, Functional Couple:
Removes Warbanner from Best Buddy's above level 99, to avoid spam and lag.
Some item tags were adjusted, to better match others.
- Equipment items unblacklisted for Scavs.
- Nkuhanas Opinion blacklisted from all monsters. (Undodgeable instant death, unpredictable activations)
- Kinetic Dampner blacklisted from all monsters. (Undodgeable instant death as melee)
- Egocentrism blacklisted for Mithrix. (Too opressive against melee, like Mired Urn)
- Hunters Harpoon missing OnKill.
Item Visuals:
Faraday Spur visual radius being half of the attack radius.
Mercurial Rachis visual radius being slightly bigger than buff radius.
Deskplant visual being too small.
Jailer Drone just firing, instead of getting into a good position before Jailing.
Chef Boosted Sear Oil Puddles dealing 0% instead of 20% damage.
Acrid now has spawn invulnerability.
Captain Beacons being unable to crit.
Drifter's Tinker being able to apply 3 debuffs that do literally nothing.
Player Visuals:
REXs flower vines disappearing quickly
Railgunners Scope being more opaque than in the past
"DroneBuff" icon not appearing for non-drone mechanical allies, despite those being buffed as well.\
"DroneBuff" icon not disappearing, if related item effects disappear.
Broken Flame & Missile Drone clip less into the ground.
XI Construct Elites not spawning Elite Minions.
XI Construct Ghosts not spawning Ghost Minions.
XI Construct Exit Shield state not playing.
Lunar Golems having strange unneeded spawn restrictions.
(Often prevents them from spawning with Dissonance)
Child now immune to the sun. (Like Parents)
Twisted Scavs now immune to void implosions. (Like other final bosses)
SPEX & Memory Probes now immune to void implosions.
Solus Heart softlocking the game if he has Dios.
Mob Visuals:
Solus Scorchers Grease no longer spawns midair or get stuck in the sky.\
Solus Extractor legs are now elite colored.
Solus Distributors not casting shadows.
False Son using wrong Death Message since launch.
Gilded Elite corpses looking like blazing elite.
Temporary Item Vendors being 10x more common than intended on SotS stages.
Distant Roost never spawning DLC3 interactables, with all 3 DLCs enabled.
Scorches Acres never spawning DLC3 interactables, with all 3 DLCs enabled.
Helminth Hatchery never spawning DLC1 interactables, with all 3 DLCs enabled.
Verdant Falls: No longer half as likely as other stage 1s.\ (AC changed this for literally no reason)
Distant Roost: No longer twice as likely. (1.5x now, they are still variants)
Titanic Plains: No longer twice as likely. ^
Repurposed Crater not spawning the Access Node after Solus Wing. (I was told this was a bug)
Bazaar Seers being able to select Pre-Loop variants, Post-Loop.
Bazaar Seers being able to select 2 Plains/2 Roosts.
Simu-Sanctuary & Simu-Commencement not able to spawn Lunar Pods. (but still take credits)
A Bulwarks Ambry using the wrong DLC1 spawn pool
A Bulwarks Ambry spawning the wrong Alpha & XI Construct
Child & Grandparent not spawning during Parent family event.
Newt Altars will no longer purchasable after Teleporter. (Like pre SotS)
Newt Altars will not be purchasable if Teleporter starts with Blue Orb.
Drone Combiner no longer spawns with Devotion.
Drone Shop can now spawn with Sacrifice.
Limits Altar of Gold to 1 per stage.
Simulacrums Fog ramping up 25x slower than what is intended.
Removed Chance Doll from Simulacrum, as there are no Shrine of Chance.
-(Unless SimulacrumAdditions is installed)
Fixes Honor always choosing the same Elite types for some special bosses. (Due to a rng bug)
Fixes Vengence + Swarms spawning one of them as not an Umbra/Without any items.
Fixed 10 bugs or errors with Artifact of Devotion leading to :
Artifact of Glass will now make you and minions appear as glass.
Prevents Halcyon Shrine entityState nullref on client.
Removes the log spam from Halcyon Shrines on client.
Aurelionite Fragments & Potentials now spin for clients.
Prayer Beads desyncing for clients, leading to various issues.
Spider-Mines constantly beeping for clients
Simulacrum teleporting Clients into the void instead of the Focus.
Simulacrum not pointing out enemies at the end of waves for Clients.
Drone Combiner having some visual bugs on clients.
Adds various missing item displays :
Deep Void Signals Beam being flat.
Shrine of Shaping and Seed of Life not using the revive effect. (They attempt to spawn a unfinished object)
Lunar Exploder not having a subtitleToken.
Halcyon Shrine often not having its tip golden due to a redundant check.
Broken Flame & Missile Drones often spawning in the ground.
Aurelionite Geodes only appearing on Radar Scanner, after they are broken, instead of when unbroken.
REX m1 not playing impact sound.
War Bonds should no longer play the Horn if 0 missiles would be fired.
Scavengers not playing their Spawn Sound
Soup not playing their Soup sound
Logbook Fixes :
Blue/Green/Access Portal messages will now open chat when they appear at the start of a stage.
Golden Diebacks Mushruum Fruit not dropping healing orbs or playing effects.
Chef Boost showing stacks of the buff, despite not functioning as such.
Item/Survivor description fixes can be turned off in case you play with rebalance mods.
But should work fine even if you don't.
Treeborn Canopy & Helminth Hatchery being blacklisted from Random Stage Order.
Fixes up some unused content, should have no impact on regular gameplay.
Void Eradicators are less unfinished:
Report bugs to @Wolfo.wolfo in the Risk of Rain 2 discord or RoR2 Modding discord.
If you're reporting a bug that isn't something obvious include the log file.