
Risk of Rain 2
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Have you ever died with Pluripotent Larva and thought, "wow, that didn't corrupt literally all of my items. this game sucks!" I uh, me neither, but..anyway...
This mod adds 7 void items: 4 common/tier-1, 2 uncommon/tier-2, and 1 legendary/tier-3. All of them have lore entries too. More to come! This mod (clearly) requires Survivors of the Void.
| Icon | Name/Effect | Non-Void Pair |
|---|---|---|
Common / Tier 1 Items |
||
|
Abyss-Touched Adze Deal more damage to enemies with lower health. |
Corrupts all Crowbars. | |
|
Clockwork Mechanism Increase the number of interactables per stage. Taking damage to below 25% health breaks a random item, with a cooldown of 3 seconds. |
Corrupts all Delicate Watches. | |
|
Enhancement Vials Upgrade an item at low health. Consumed on use. |
Corrupts all Power Elixirs. | |
|
Extraterrestrial Exhaust Upon activating a skill, fire a number of rockets depending on the skill's cooldown. |
Corrupts all Bundles of Fireworks. | |
Uncommon / Tier 2 Items |
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Crystalline Lotus Periodically release a barrier nova during the Teleporter event and 'Holdout Zones' such as the Void Fields. |
Corrupts all Lepton Daisies. | |
|
Executioner's Burden Your 'On-Kill' effects occur an additional time upon killing an elite. |
Corrupts all Old Guillotines. | |
Legendary / Tier 3 Items |
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Lens-Maker's Orrery Increased effectiveness of lens-related items. Your Critical strikes can occur an additional time, with half the chance of the previous one. |
Corrupts all Laser Scopes. | |
You can contact me on Discord in the RoR2 Modding server or simply message me, @Zenithrium#7082. I'd love to hear about more item ideas or if you think any item could use a buff, nerf, or even a rework. You can also check out the Github and leave a pull request or issue.
v1.1.2: Modded Item Displays and Lotus
v1.1.1: Visual Enhancement (vials) & Bugfixes
v1.1.0: ""E"" Update
v1.0.0: Release