Details

Last Updated
2 days ago
First Uploaded
2 days ago
Downloads
12K
Likes
1
Size
3.4MB
Dependency string
ds_gaming-HedgehogUtils-1.0.1
Dependants

Changelog

v1.0.1

  • (Bug Fix) Blacklisted Sandswept's Delta Construct from being launched to prevent framerate killing error spam on death

  • (Internal) The check for whether an enemy is unable to be launched has been moved into its own static method

  • (Internal) The check for whether a damagetype launch attack is able to launch a given enemy has been moved into its own static method

  • (Internal) Added a new CanBeOverridden method to FormStateBase that determines whether the form can be cancelled by trying to transform into a different form

Known Issues

  • Launch projectiles' values aren't properly networked and don't update after the projectile is spawned. Things like the unique vfx of a crit launch projectile won't update to clients if the values are updated during the launch, such as if you launch a launch projectile
  • Some enemies become invisible in their death animations after being killed by a launch

v1.0.0

  • Initial Release
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