

https://github.com/bbborbo/RiskierRain/tree/master/ChillRework
This mod reworks Slow80 to be have it's own DamageType and unique mechanics. Mainly for use by ArtificerExtended and the 2R4R family.
https://thunderstore.io/package/duckduckgreyduck/ArtificerExtended/
The "Chill" damage type gives attacks a chance (based on proc coefficient) to slow enemies by 80% for 8 seconds on hit. Chill can stack up to 10 times, but unless a mod does something with those extra stacks, only the first stack of Chill actually does anything. In other words, the full benefit of Chill is gained from the first stack.
The Chill rework also gives Freezing attacks the ability to proc Chill. Non-AOE Freezing attacks proc 3 stacks, while Freezing AOE attacks proc 2 stacks.
ChillRework was pulled right out of ArtificerExtended. After some feature removal (specifically the alternate passive), the Chill rework was sort of gutted, but it really just shows how much the Chill rework was lacking in the first place. The intention of making this a standalone mod is to give Chill more functionality, through synergy by other mods and through its own means which are yet to come.
- Improved usability
- Runalds Band now applies three stacks of Chill instead of one
- now behaves as intended
- fixed NRE
- Release ver.