RiskierRain on Git
What and Why?
This mod contains full reworks of multitudes of vanilla Risk of Rain 2 items. Each of the reworks within were made with the intention to complement SwanSongExtended's contents, but considering that SwanSongExtended has been [????????], this mod makes those reworks available for those who have been anticipating them.
Note that [???] SwanSongExtended comes out, this mod will cease to exist.
Ok, what does it change?
- brittle crown: steal from chests at a soul cost
- executive card: target an interactable to hack
- gesture: increased cooldown, increased max stock. cast during cooldown with a chance to break equipment
- happiest mask: target a random enemy to execute. executed enemies become friendly ghosts
- harpoon: speed boost no longer decays over time, increases in duration with kills
- laser scope: tier 2, gain crit chance while stationary
- leeching seed: tier 1, gain regen on hit
- meat: gain regen on kill
- planula: grandparent sun on tp
- razorwire: gain razors over time. bleed enemies when hit with razors
- resonance disc: original version with the esoteric spin and charge mechanic
- squid polyp: shoots an exploding rolling projectile that tars
- regen scrap: tier 3. used in any printer, get more items for lower rarity
- pennies: ror1 meat chunk but money
- elixir: tier 2, gain barrier, cleanse debuffs, and reset all cooldowns. recharges each stage
- corpsebloom: health decay, gain bonuses at low health
- mocha: speed boost on stage start. using interactables adds time
- molotov: tier 1, ror1 mortar but fire
- rejuv rack: overheal gets stored, stored overheal is drained as regen when missing health
Development Credits
- Borbo
- Orange_Peel
- PlNK for encouraging the release of this mod
- Leafy for helping with retiered item icons
- anartoast for being an enthusiast and informant for balancing decisions