
PlayerRespawnSystem
The mod should provide customizable players respawn system for your games.Details
RoR2-PlayerRespawnSystem
NOTE: This is a fork of RoR2-PlayerRespawnSystem to fix some errors encountered on various respawn events (e.g. respawning when a teleporter is triggered) and UI death timer RPC issues.
RoR2 mod - provides customizable players respawn system for your games
Mod will provide respawn system which can be configured to your play style. It allows for time respawn, respawn on start of teleporter event, respawn on end of teleporter event. You can customize respawn timer settings to scale with stage or game time. Respawns can be blocked at certain stages and during the teleporter to maintain the challenge that the game should provide.
New UI Death Timer
Mod should now add new Death Timer panel when you die, so you will know exactly when you are going to respawn.
This feature is client dependent meaning, clients will only have this panel shown if they have mod.
Default Config Settings
Setting | Default Value |
---|---|
IgnoredMapsForTimedRespawn | "bazaar,arena,goldshores,moon,moon2,artifactworld,mysteryspace,limbo,voidraid,meridian" |
IgnoredGameModes | "InfiniteTowerRun" |
RespawnTimeType | StageTimeBased |
StartingRespawnTime | 30 |
MaxRespawnTime | 180 |
UpdateCurrentRepsawnTimeByXSeconds | 5 |
UpdateCurrentRespawnTimeEveryXSeconds | 10 |
UsePodsOnStartOfMatch | false |
UseDeathTimerUI | true |
UseTimedRespawn | true |
BlockTimedRespawnOnTPEvent | true |
RespawnOnTPStart | true |
RespawnOnTPEnd | true |
BlockTimedRespawnOnMithrixFight | true |
RespawnOnMithrixStart | true |
RespawnOnMithrixEnd | false |
BlockTimedRespawnOnArtifactTrial | true |
RespawnOnArtifactTrialStart | true |
RespawnOnArtifactTrialEnd | true |
BlockTimedRespawnOnVoidlingFight | true |
RespawnOnVoidlingStart | true |
RespawnOnVoidlingEnd | true |
BlockTimedRespawnOnFalseSonFight | true |
RespawnOnFalseSonStart | false |
RespawnOnFalseSonEnd | true |
More
Find my other mods here: https://thunderstore.io/package/Mordrog/