

This makes the Halcyon Seed a little bit more useful by summoning Aurelionite during the Mithrix and Voidling boss fights. The Halcyon Seed's effect is also doubled, meaning Aurelionite will be much stronger overall.
For Mithrix, Aurelionite is summoned on the configured phase (phase 2 by default). Mithrix is able to summon his own Aurelionite if he steals a Halcyon Seed (can be disabled).
For Voidling, Aurelionite is summoned on each phase. Aside from being a homing shot sponge Aurelionite isn't too useful in this fight, and in later phases will be cut short by Voidling's Black Hole attack.
Lastly, if through some extraordinary means you happen to get a Halcyon Seed in the Simulacrum, Aurelionite will be summoned when activating the focus. Getting a Halcyon Seed in Simulacrum is impossible at the moment. Though if you ever get a mod that allows Aurelionite in the Simulacrum mode you can use a Trophy Hunter's Tricorn to get a Halcyon Seed.
AurelioniteStuck is deprecated, I've also taken the release of SotV as an opportunity to reupload the mod with a name that makes sense.
1.0.1
Fixed the phase 1 Voidling boss fight only summoning Aurelionite once until rebooting the game.
1.0.0
Mod Name changed from "AurelioniteStuck" to "HalcyonSeedBuff".
Added "Spawn On Void Raid" configuration, summons Aurelionite during the Voidling boss fight.
Added "Spawn On Focus" configuration, summons Aurelionite when activating the Focus in Simulacrum.
Added "Team Selection Fix" configuration, is used to toggle the changes this mod makes to how the summoned Aurelionite's team is selected.
Added "Effect Multiplier" configuration, multiplies the Halcyon Seed's effect by this much.
Renamed "Steal Mode" configuration to "Can Be Stolen", now is a boolean.
Renamed "Spawn Phase" configuration to "Spawn Against Mithrix".
You can find me as kking117#0370 on discord.