Jinx
JinxMod was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project.
Special Thanks to Dyzcroll for creating custom jump animation for Jinx.
Special Thanks to Smallegreen for the humongous support

Introduction
A manic and impulsive criminal from Zaun, Jinx lives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom and gleefully brings her own chaotic brand of pandemonium wherever she goes.
Latest Patch Notes 1.0.5
Bug reports can be posted in discord https://discord.gg/aYuS9Wsxxx
- Pow-Pow damage increased to 3x200% (up from 3x125%)
- Pow-Pow base duration decreased to 0.8 seconds down from 1.0 seconds.
- Pow-Pow is no longer agile.
- Pow-Pow now has reduced recoil
- Pow-Pow now grants Rev'd up on hit instead of on use.
- Fixed issue with fish bones homing during multiplayer games.
- Fixed issue with pow-pow not granting Rev'd up during multiplayer games
- Fish Bones now has reduced recoil.
Discord
Ko-Fi
Ko-Fi Supporters
- Necro
- Ashley
- Smallegreen
- Kayto Shields
- Sidedflame
- Mitchell Brown
- Rick
- Korhouku
Jinx Base Attributes
- Health: 110 +30
- Health Regen: 1/s + 0.2
- Damage: 12 + 2.4
- Speed: 7 m/s
- Armor: 0
- Jumps: 1
Skills

Credits
- All the homies at the Risk of Rain 2 Modding Discord except dotflare
- All the Kofi Supporters
- League of Legends
Future Plans
- Better Networking for multiplayer play.
- Alternate skills for different play styles.
Old Patch Notes
1.0.4
- Attempt to fix Fish Bones impact issues during multiplayer.
- Adjusted Fish bones homing properties.
- Reduced delay before homing on Fishbones from 1 second to 0.3 seconds.
1.0.3
- Jinx now rotates her body toward where she's aiming during Super Mega Death Rocket!
- Fixed an issue where Zap could cancel itself out if casted again.
- Zap cooldown starts at the end of the skill use.
- Super Mega Death Rocket cooldown starts at the end of the skill use.
- Bonus damage numbers from Super Mega Death Rocket now appear above affected units instead of collision impact location.
- Fishbones now has a 1 second delay before homing on targets.
1.0.2
- Fixed an issue causing Get Excited Buff making Jinx immobile.
- Fixed an issue where Rev'd Up Buff was falling off before new stacks could be added.
1.0.0