
RobItems
This is the greatest item mod of All TimeDetails
Changelog
1.0.1
- Added config option for Trident to change or remove the impact sound entirely
- Added config option for Bident to change or remove the impact sound entirely
- Added config for a high performance rework for Bundle of TNT - instead of spawning TNT projectiles, it explodes instantly like Brilliant Behemoth, except a random distance away to simulate the damage falloff. this is intended for players with lag concerns, and will run a lot better than the default behavior
- Added config to disable Bundle of TNT's explosion sound
- Bundle of TNT fuse timer: 1s > 0.75s
- Bundle of TNT explosion force: 2000 > 1000
- Bundle of TNT no longer rolls its own crit, it now inherits it from the attack that procced it
- Well-Done Steak now consumes steaks even if you're already at max stacks - there's a config option to revert this behavior
1.0.0
- Rerelease under new(old) management
- Added item: AtG Missile Mk. 2 (Red) - 7% chance on hit to fire 3 missiles that deal 3x300% (+300% per stack) damage
- Added Dante item displays
- Well-Done Steak reworked: no longer has a limited duration, max stack count is now 1 (+1) per stack instead of infinite
- Once again reduced the intensity of Trident, Bident and Legendary Spark VFX
- Added a config option to remove the VFX from Trident and Bident
- Fixed Time Gear applying an overlay to affected enemies permanently