Details

Last Updated
3 weeks ago
First Uploaded
3 weeks ago
Downloads
6.8K
Likes
5
Size
11MB
Dependency string
poopchudgamer422-RobItems-1.0.1
Dependants

Changelog

1.0.1

  • Added config option for Trident to change or remove the impact sound entirely
  • Added config option for Bident to change or remove the impact sound entirely
  • Added config for a high performance rework for Bundle of TNT - instead of spawning TNT projectiles, it explodes instantly like Brilliant Behemoth, except a random distance away to simulate the damage falloff. this is intended for players with lag concerns, and will run a lot better than the default behavior
  • Added config to disable Bundle of TNT's explosion sound
  • Bundle of TNT fuse timer: 1s > 0.75s
  • Bundle of TNT explosion force: 2000 > 1000
  • Bundle of TNT no longer rolls its own crit, it now inherits it from the attack that procced it
  • Well-Done Steak now consumes steaks even if you're already at max stacks - there's a config option to revert this behavior

1.0.0

  • Rerelease under new(old) management
  • Added item: AtG Missile Mk. 2 (Red) - 7% chance on hit to fire 3 missiles that deal 3x300% (+300% per stack) damage
  • Added Dante item displays
  • Well-Done Steak reworked: no longer has a limited duration, max stack count is now 1 (+1) per stack instead of infinite
  • Once again reduced the intensity of Trident, Bident and Legendary Spark VFX
  • Added a config option to remove the VFX from Trident and Bident
  • Fixed Time Gear applying an overlay to affected enemies permanently
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