
HunkHud
BETA RELEASE - Standalone Hud from HUNKDetails
Changelog
0.2.6
- Small compat update
0.2.5
- Dante compat
- Money elements now show when near interactables
- Skill visibility is a bit more accurate, only applies for skills with cooldowns
- ChildLocator updated
- Soon...
0.2.3
- Moved hp bar more to the corner
- Ally hp bars get shown when pressing tab
- Barrier decay no longer makes elements visible
- Added fade out
- Added low hp display
- Money text movement paths updated
- Lots of very secret backend work shhhhhh
0.2.1
- Fixed band display not appearing
- Try to release an update without regression challenge: IMPOSSIBLE
0.2.0
- Ally cards get sorted better
- Lunar ruin display
- Frozen display
- More HP bar accuracy fixes
0.1.8
- didnt happen
0.1.7
- Absolutely BANGER Readme update from Smxrez
0.1.6
- Ally Cards get moved when inactive
- Fixed buff positioning again
- Fixed Delayed Damage mask inaccuracies
- Restored the correct default chatbox positioning
- Force Lee specific chatbox positioning
- More backend staging stuff
0.1.5
- Buffs moved down to the correct spot oops
0.1.4
- Forces a couple of specific RiskUI positioning options
- Added Dynamic Crosshair
- Fixed Health display using the wrong texture
- More improvements to Echo and Collapse accuracy
0.1.3
- Moved band display higher again
- OSP display
- Echo display fixed
- Some backend staging stuff
- Fixed offset inventory display when at the bottom
0.1.2
- Works with Hunk and Nemesis now
- Maybe lol
0.1.1
- NaN fix
0.1.0
- Mod support stuff
- Tiny repositioning of hp bar
- Hp bar fills slower
0.0.9
- RiskUI is a dependency now
- Bands now get attached to the healthbar
- Further hp bar accuracy improvements
- Buffs display should stay on screen now
0.0.8
- Fixed bands having inconsistent positioning
- Fixed issue with echo damage being always active
0.0.7
- Fixed band cooldowns not filling up
- Centered some stuff
0.0.6
- Collapse and warped echo display added
- Luminous Shot display fills from the bottom now
- Fixed issue with healthbar displaying an extra bar
- Fixed band display overlapping with healthbar
- Minor adjustments to display movement for all UI elements
0.0.5
- Improved accuracy of Healthbar
- Minor adjustments to positioning
- Better support for custom fonts
0.0.4
- Item notification added
- Driver support added
- Moved hud setup to earlier in the startup sequence
0.0.3
- Updated thunderstore stuff
- Updated band display to support Augmentum and Sandswept
0.0.2
- Moved to thunderkit
- Luminous shot display added
- Band tracker added
- Changed custom health bar to be on the left
- Better dynamics
0.0.1
- Initial Release