Added config option to disable the SFX from Well-Done Steak
1.0.2
Trident and Bident now have a minimum timer of 0.5s before they return to you
Added config option to disable the SFX from Heavy Duty Boots
Added config option to disable the SFX from First Aid Spray
1.0.1
Added config option for Trident to change or remove the impact sound entirely
Added config option for Bident to change or remove the impact sound entirely
Added config for a high performance rework for Bundle of TNT - instead of spawning TNT projectiles, it explodes instantly like Brilliant Behemoth, except a random distance away to simulate the damage falloff. this is intended for players with lag concerns, and will run a lot better than the default behavior
Added config to disable Bundle of TNT's explosion sound
Bundle of TNT fuse timer: 1s > 0.75s
Bundle of TNT explosion force: 2000 > 1000
Bundle of TNT no longer rolls its own crit, it now inherits it from the attack that procced it
Well-Done Steak now consumes steaks even if you're already at max stacks - there's a config option to revert this behavior
1.0.0
Rerelease under new(old) management
Added item: AtG Missile Mk. 2 (Red) - 7% chance on hit to fire 3 missiles that deal 3x300% (+300% per stack) damage
Added Dante item displays
Well-Done Steak reworked: no longer has a limited duration, max stack count is now 1 (+1) per stack instead of infinite
Once again reduced the intensity of Trident, Bident and Legendary Spark VFX
Added a config option to remove the VFX from Trident and Bident
Fixed Time Gear applying an overlay to affected enemies permanently