Risk of Rain 2

Details

Last Updated
2 weeks ago
First Uploaded
2 weeks ago
Downloads
92K
Likes
3
Size
131KB
Dependency string
score-DirectorReworkPlus-1.3.1
Dependants

1.3.1

  • Fixed scripted bosses still getting stats
  • Fixed issues with teleporter boss overrides

1.3.0

  • Accounted for certain AC changes
  • Adjusted director tweaks to account for fast/slow directors
  • Added new config for to overwriting the spawn interval. Set to false for slower hordes.
  • Added new config for disabling cruelty boss stat boosts. Default to false.
  • Added new config for debug logging

1.2.1

  • Added configurable cruelty elite blacklist
  • Adjusted what makes an elite valid.
  • Content disabler should work better now

1.2.0

  • Added linear scaling
  • More defaults updated.
  • Horde of many specific cfg options
  • Couple additional spawn algorithm tweaks
  • Small fixes
  • Renamed a cfg section, so all Director Tweaks settings will be default. sorry.

1.1.3

  • Adjusted defaults

1.1.2

  • Added UseRecommendedValues setting for DirectorTweaks. Disable to apply your own changes to this section.
  • Tweaked things to work better with the previous update
  • Changed the target of some hooks

1.1.1

  • Adjusted the monsterCard selection algorithm to match vanilla a bit better
    • This should help with compat
  • Fixed some faulty math with the mountain shrine settings
  • Changed credit refund to go to the combat director that spawned the enemy

1.1.0

  • Added Elite Reworks as a dependency.
    • Nothing will break if it's removed, but the intended experience is to have this installed.
  • Added Risk of Options as a dependency.
    • Once again, nothing will break without it, but the customizability of the director is one of the key points of this mod.
  • Affixes given to a void infestor now are given to their host
  • Void infestors will regain their affixes after the host has died
  • Added even more configs relating to elite affix stacking
  • Minor improvements to codebase

1.0.5

  • Adjusted default configs
  • Affix stacking defaults to false
  • Various combat director values default to non-values to work with enemy variety better.

1.0.4

  • All config options will be applied instantly
  • Moved director credit refund to apply on death instead of on spawn
  • Seperated enemy diversity into three independent catagories (boss, normal spawn, void fields)

1.0.3

  • Made all config options apply either on stage start or instantly
  • Added config for enabling and disabling bosses entirely (world spawn or event)
  • Fixed bug with affixes getting applied to non-elites even with the config option enabled
  • Adjusted some defaults

1.0.2

  • Added config option to turn on enemy diversity in void fields (default false)

1.0.1

  • Various config updates and some bugfixes

  • ==DELETE YOUR OLD CONFIG CUZ NOTHING FROM THAT WILL WORK ANYMORE SORRY==

  • Fixed Director Tweaks (various things just not working or working poorly). Defaults are now the vanilla values.

  • Internally separated Director Tweaks from Director Main (just enemy variety and credit refund atm).

  • Made Affix stacking slightly cheaper and credit refund actually logical and not bad.

1.0.0

  • First release
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