Details

Last Updated
2 months ago
First Uploaded
2 months ago
Downloads
32K
Likes
9
Size
31KB
Dependency string
score-MinionMeld-1.1.6
Dependants

1.1.6

  • Fixed whitelist config section
  • Made string parsing more robust (thanks Moffein)
  • Added config option for disabling minion collision
  • Adjusted teleport event trigger for Halcyonite Shrines again
  • Adjusted internal logic to give a meld stack when the minion first spawns rather than when it's first combined

1.1.5

  • Added whitelist

1.1.4

  • Changed one variable to a different one
  • Changed the Halcyonite Shrine teleport triggers

1.1.3

  • More Equipment shenanigans
  • Made teleport attempt timer reset to 10s to avoid log spam on failed attempts

1.1.2

  • Added config to disable turret leash
  • Fixed some of the equipment logic
  • Made cdr scaling lower cooldowns instead of increase them

1.1.1

  • Fixed crash with jar of souls when used on glacial elite
  • Made the respawn summon config option actually work

1.1.0

  • Equipment given to a minion will no longer overwrite the old equipment

  • Equipment Drones removed from the default blacklist

  • Fixed some issues with the plugin metadata using the wrong name.

    • --This causes the config file to get reset-- but it won't delete the old one.
    • The old cfg file is called DroneMeld, and new file is called MinionMeld if you have settings you'd like to keep.
    • Added a few additional cfg options
      • Spawn In New Location so that buying a drone still gives visual feedback (no beep beep sound still)
      • Auto teleport range for turrets and minions
      • Print Master Names
        • Prints the CharacterMaster name for a meldable ally when they're spawned. Use copy and paste this name into the blacklist.
      • Created a small list of permanantly blacklisted masters (Devoted Lemurians and NemMerc Clone)
  • Finally fixed resizing, without even needing netcode!

  • Added the correct engi turret name to the default blacklist.

  • Added mortician minions to the default blacklist.

  • Re-added some callback functions and did some more adjustments to reduce edge cases with deployables.

  • Small adjustments to the teleporting turret logic.

  • Readme is actually worth reading now.

1.0.7

  • Fixed infinite beetle guard/deployable bug

1.0.6

  • Updated for SotS

  • Better Instructions on blacklisting

  • Engi Turrets added to blacklist by default

1.0.1

  • First release
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