

A ROUNDS card pack (BepInEx + UnboundLib).
| Card | Rarity | Effect |
|---|---|---|
| Dylartillery | Common | Primary projectiles spawn at the top of the screen and fall straight down. |
| Komodo Confidence | Common | Bullets scale larger when your effective gun damage is lower; tapers toward normal as damage rises. |
| Orbit Buddy | Uncommon | A small buddy orbits you; each primary shot also spawns a weaker extra bullet from the buddy (stacks add damage). |
| Leaving Your Mark | Uncommon | Taking HP damage triggers a radial burst plus a short damaging ground zone; throttled. |
| Pipe Gong | Common | When your team wins a round, plays a local metal clang SFX. |
| DoorDash | Uncommon | Blocking heals 50% of missing HP, then applies slow / no jump / extra gravity for a few seconds (scaled by heal, capped). |
| Low Blow | Common | Primary bullets deal bonus damage when they hit a player from below. |
MoonFaceWaterBottle.dll under BepInEx/plugins/ (any subfolder is fine).Everyone in the lobby needs the same mods. This pack registers Photon prefabs for Orbit Buddy bullets; keep versions matched.
From the repo root: .\build.ps1 (uses .NET SDK; see README in repo). Produces dist/MoonFaceWaterBottle-<version>.zip for Thunderstore.
Built on UnboundLib. Game assemblies referenced are not publicized; internal APIs are reached via Harmony Traverse where needed.