FluxxField's Cards
Concept - Classes
The idea with this card pack it to introduce the idea of classes to Rounds. These classes then lead to class specific cards that may or maynot be one use cards. Creating a progression that you can choose to follow as the cards come up.
So how is it done? If enabled, in the mods settings. The class cards will be the first cards to appear on the first round. You then get to choose your class and play normally. With your classes specific cards appearing in later picks. Be careful though! Once you pick a class. You will be stuck with it for the rest of that game.
Cards
Current Card Paths:
- Marksman
- Armor-Piercing Rounds
- Barret .50 Cal
- Sniper Rifle Extended Mag
- Light Gunner
- Juggernaut
Class - Marksman
Marksman (Common) (One use)
- Health: -50% ❌
- Damage: +60% ✔️
- Bullet Gravity: None ✔️
- Projectile Speed: +100% ✔️
- Attack Speed: -200% ❌
- Max Ammo: -1 ❌
Armor-Piercing Rounds (Rare) (One use)
- Unblockable ✔️
- Reload Speed: +50% ❌
Barret .50 Cal (Rare) (One use)
Ammo can only be increased by "Sniper Rifle Extended Mag"
- Instakill ✔️
- Reload Speed: +50% ❌
- Max ammo: 1 ❌
Sniper Rifle Extended Mag (Uncommon)
- Movement Speed: -5%; ❌
- Reload Speed: +10% ❌
- Max ammo: +1 ✔️
Class - Light Gunner
Light Gunner (Common) (One use)
- Health: -20% ❌
- Damage: -40% ❌
- Movement Speed: +10% ✔️
- Block Cooldown: +25% ❌
- Attack Speed: -33% ✔️
- Max Ammo: +3 ✔️
Assault Rifle (Uncommon) (One use)
- Allows Auto fire
- Damage: -20% ❌
- Pojectile Speed: -10% ✔️
- Attack Speed: +40% ✔️
- Reload Speed: +15% ❌
- Max Ammo: +2 ✔️
DMR (Uncommon) (One use)
- Does not allow auto fire
- Damage: +35% ✔️
- Projectile Speed: +50% ✔️
- Attack Speed: +50% ❌
- Reload Speed: +30% ❌
- Max Ammo: 3 ❌
LMG (Rare) (One use)
- Allows Auto fire
- Damage: -40% ❌
- Projectile Speed: +30% ✔️
- Attack Speed: +15% ✔️
- Reload Speed: +150% ❌
- Movement Speed: -30% ❌
- Recoil: +25% ❌
- Max Ammo: +6 ✔️
Class - Juggernaut
Juggernaut
- Damage: +20% ✔️
- Attack Speed: +25% ✔️
- Health: +200% ✔️
- Block Cooldown: -25% ✔️
- Movement Speed: -50% ❌
Defaults
Fast Mags (Common)
Battle Experience (Common)
- Damage: +15% ✔️
- Reload Speed: -25% ✔️
- Attack Speed: -10% ✔️
- Health: -10% ❌
Conditioning (Uncommon)
- Health: +50% ✔️
- Movement Speed: +15% ✔️