Details

Last Updated
2 months ago
First Uploaded
2 months ago
Downloads
288K
Likes
1
Size
1.9MB
Dependency string
RS_Mind-RSClasses-2.4.1
Dependants

Categories

Patch Notes:

2.4.1

  • Various art tweaks

2.4.0

  • Added support for FancyCardBar
  • Icemelt rarity reduced (Uncommon -> Scarce)

2.3.2

  • Added TabInfo integration for Astronomer and some Mirror Mage statistics.
  • Added text to Bigger Barriers and Twin Scythes indicating that they're required for subclasses (Mirror Mage subclasses don't have this text becaust they're a bit more nuanced)
  • Increased the rarity of Gravity Well (Uncommon -> Exotic)
  • Perfect Guard now has Shield Spikes as a prerequisite to ensure players with Perfect Guard have a reliable damage source.

2.3.1

  • Increased base scythe damage (20 -> 25). Twin Scythes now reduces scythe damage back to previous amount (No change to damage values with Twin Scythes)
  • Fixed max bonus damage from Stellar Impact being higher than intended
  • Fixed comets not disabling on player death
  • Added a visualization for the mirrored location of opponents with Mirror Mage
  • Increased base comet damage (80 -> 180)

2.3.0

  • Added Stargazer subclass to Astronomer. Includes 4 additional cards
  • Double Barriers renamed to Bigger Barriers
  • Gravity Well now increases comet speed as well
  • Updated base rarities for better card rarities in the event custom rarities fail
  • Moved some code previously in Update to FixedUpdate for more consistent performance
  • If I changed anything else I forgot what it was

2.2.0

  • Moved the backend to Unity
  • Added custom card models for Astronomer and Mirror Mage cards
  • Faster Barriers gives less barrier speed (100% -> 50%). Removed block cooldown penalty
  • Gravity Well orbital speed increase reduced (100% -> 50%)
  • Dual Shields renamed to Double Barriers
  • Twin Scythes gun damage penalty reduced (-50% -> -25%)
  • Reduced Harvester scythe speed bonus (100% -> 60%). Due to backend changes, the bonus no longer appplies to barrier speed
  • Harvest Sickle rarity reduced (Exotic -> Uncommon)
  • Fixed an issue with scythe damage scaling with life steal. Moved the effect to Dark Harvest
  • Changed the descriptions on Mirror Mage to be more descriptive
  • Mirror Mage rarity increased (Common -> Uncommon)
  • Reflection Replacement health penalty increased (-30% -> -35%)
  • Shatter Fracture size increase reduced (50% -> 30%)
  • Might have increased the orbital size bonus of Domain Extension. It may have been in 2.0.0, idk

2.1.0

  • Harvester now causes scythes to deal bonus damage based on your lifesteal. Scythe speed lowered to compensate
  • Shield Spikes rarity increased to Rare. Damage calculation altered and generally decreased
  • Reflection Replacement now decreases health by 30%. Cooldown of Reflection Replacement increased to 3 seconds
  • Swapped the block cooldown and echo effect between Guardian and Perfect Guard
  • Fracture damage now scales with gun damage
  • Adjusted the barrier size increase of Perfect Guard. Fixed the name of the stat
  • Removed reflection cooldown penalty from Shatter. Reduced duration increase to 1s. You can now get multiple copies of the card.
  • Adjusted barrier positions, causing them to form 2 sets of barriers, rather than evenly spacing. Overall coverage is identical to previous behavior
  • Added colors to class tags (the text at the bottom right of the cards
  • Fixed an issue with Mirror Mage and bullet spread

2.0.0

  • Barrier counts and size generally reworked
  • Reduced Scythe knockback
  • Scythes can now only hit 1 player per revolution
  • Added Harvest Sickle. Dark Harvest now requires Harvest Sickle
  • Added Shield Spikes, a card which allows your barriers to deal damage on block.
  • Reduced Dark Harvest's damage and lifesteal
  • Altered Domain Extension's math
  • Reduced Dual Shields' block cooldown penalty. Rarity to Scarce
  • Reduced Faster Shields' speed increase. Removed block cooldown penalty
  • Guardian now gives less health, but grants an additional block. Rarity changed to Exotic
  • Harvester rarity changed to Exotic. Harvester now only gives +2 scythes
  • Perfect Guard now reduces block cooldown by 0.25s. Rarity changed to Exotic
  • Twin Scythes rarity changed to Scarce
  • Added Mirror Mage class
  • Added additional dependencies

1.2.5

  • Disabled some unused code

1.2.3

  • Forced orbitals to be removed on game end. Removing Astronomer will cause issues until a proper fix is found

1.2.1

  • Reduced scythe knockback

1.2.0

  • Changed wording from "Shield" to "Barrier"

1.1.0

  • Scythes not cutting bullets has been moved from Harvester to a base trait
  • Base scythe speed increased 100 -> 300
  • Base scythe damage decreased 55 -> 25
  • Base shield speed decreased 200 -> 100
  • Fixed issues with cards involving race conditions
  • Dark Harvest now gives 50% -> 100% scythe damage and 50% -> 0% scythe speed
  • Sharper Scythes now gives 75% -> 50% scythe damage

1.0.0

  • Added Astronomer Class
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.