

A set of unique maps that tend to have fun gimmicks and dynamic elements that encourage map-centric play.
(Note: liquids, black boxes, some ropes, and other things do not appear properly on the map images)
A low gravity map with a rotating hazard in the center.
A snaked-shaped map that periodically moves. Stay on safe ground or jump up to avoid damage when the snake recoils.
A map with a large saw running through the center at set intervals. Get to safety when it arrives.
A map with spinning ground and a moving platform at the bottom. The platform can assist you or hurt you if you're not careful. Shoot or shove it to move the platform.
A map consisting of two scales that sway back and forth. Use your bullets on the platforms to affect their balance.
A map consisting of a box occasionally rushing across the map back and forth. Stay out of its way.
A small map similar to the mod's logo.
A water map consisting of small boats, cannons, and sea mines. Shoot the cannons and sea mines to wreak havok, or shoot your boat to move it away.
A map built like a plinko board. Saws will fall down the map and reappear at the top again.
A map with a central volcano that constantly spews molten rock. Getting hit will set you on fire.
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A retro style map that takes place in some sort of construction site with blazing rolling barrels constantly falling and parts of the map on fire. OSHA will not be happy.
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A relatively simple map with 4 themed sections that each utilize the distinct elements of water, lava, acid, and space.
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A (new and improved) map that is slowly sinking into the map boundary. Win the round before there's no where left to stand.
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A simple map with spinning platforms.
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A simple map with shrinking spinning blocks.
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A water map with two barely-held-together ships.
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A map in which you must break the terrain to make a path to your opponents.
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A segmented map connected with hyper tubes that quickly transport you.
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A map based around a malfuctioning pinball machine that launches balls around the map.
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A map with repeating elements. A map with repeating elements. A map with repeating elements.
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A map with two ferris-wheel-esque contraptions to play around.
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A complex map with moving saws and a platform that can be dropped onto moving blocks in order to cause chaos.
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A map with moving platforms and saws that separate and then come together again.
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A map with fast saws that swing by from off screen at regular intervals.
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A map with moving blocks ready to crush you if you make the wrong move.
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A bridge themed map where the platforms you stand on can be destroyed, causing people to fall to their death.
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A bridge themed map where the platforms you stand on can be dropped onto shallow water. Slipping off the fallen platforms could be deadly.
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A mini golf themed map with flying golf balls, a miniature windmill hazard, a golf cart, and a golf club.
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A map with two sides: blocks with blink in and out of existence every 3 seconds to match the current side.
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A map consisting of several vertical platforms slowly falling down and reappearing at the top. You must constantly climb upwards as you fight.
If you have found any issues or have any suggestions, please report them in the ROUNDS Overhaul Discord.
I can also be reached at the ROUNDS Modding Discord.