

Adds 100 New cards to the game!!
Beetle (Uncommon)
Crow (Uncommon)
Hawk (Uncommon)
Speed Up (Common)
Mosquito (Uncommon)
Super Sonic (Rare)
Stasis (Common)
Ones King (Legendary)
Bullet Time (Common)
Stun (Uncommon)
Fear Factor (Uncommon)
Star (Common)
Critical Hit (Common)
Flamethrower (Legendary)
Syphon (Uncommon)
Dropshot (Common)
Recon (Rare)
Taser (Rare)
Holster (Rare)
Drone (Legendary)
Flex (Uncommon)
Spark (Rare)
Golden Glaze (Uncommon)
Focus (Common)
Sugar Glaze (Uncommon)
Mitosis (Common)
Meiosis (Uncommon)
Pogo (Common)
All (Rare)
Cloud (Common)
Pulse (Uncommon)
Drive (Uncommon)
Sun (Legendary)
Comet (Uncommon)
Meteor (Uncommon)
Unicorn (Rare)
Red is double damage and +20% damage growth. - Orange is -90% Reload Time and very fast Attack Speed, but -25% damage. - Yellow is double Bullet Speed. - Green is double health. - Cyan is double movement speed and jump height, as well as slight bullet slow. - Blue is +50% health, -50% block cooldown, and +1 block, but -25% movement speed. - Purple is 4s damage over time, +50% health, +50% lifesteal, and +20% damage. - Pink is +5 bounces.
Gravity (Uncommon)
Ignite (Rare)
Fae Embers (Uncommon)
Careen (Common)
Asteroid (Uncommon)
Pulsar (Rare)
Glue (Uncommon)
Aqua Ring (Uncommon)
Quasar (Rare)
Cake (Common)
Egg (Legendary)
Chlorophyll (Rare)
Hive (Rare)
Barrier (Uncommon)
Dove (Common)
Heartition (Rare)
Heartbeat (Rare)
Heartburn (Rare)
Heartthump (Rare)
Love Hertz (Rare)
Sweetheart (Rare)
Dark Matter (Rare)
Ring (Uncommon)
Ping (Uncommon)
Shooting Star (Uncommon)
Satellite (Common)
Vulture (Rare)
Hyper Sonic (Legendary)
Ice Shard (Rare)
Jack-O-Lantern (Rare)
Halo (Legendary)
Mistletoe (Rare)
Love Struck (Rare)
Tabula Rasa (Rare)
Seal (Uncommon)
Battery (Rare)
Assault (Rare)
Ding (Uncommon)
Discharge (Uncommon)
Bulk Up (Legendary)
Quantum (Uncommon)
Charge (Common)
Enchant (Rare)
Array (Common)
Squid (Rare)
Aquarius (Common)
Pisces (Common)
Aries (Common)
Taurus (Common)
Gemini (Common)
Cancer (Common)
Leo (Common)
Virgo (Common)
Libra (Common)
Scorpio (Common)
Sagittarius (Common)
Capricorn (Common)
Crush (Common)
Toss (Common)
Resonate (Rare)
Scarab (Legendary)
Replicate (Uncommon)
Zodiac (Common)
Moon (Legendary)
v2.7.0
v2.6.0
v2.5.2
v2.5.1
v2.5.0
v2.4.7
v2.4.6
v2.4.5
v2.4.4
v2.4.3
v2.4.2
v2.4.1
v2.4.0
v2.3.5
v2.3.4
v2.3.3
v2.3.2
v2.3.1
v2.3.0
v2.2.8
v2.2.7
v2.2.6
v2.2.5
v2.2.4
v2.2.3
v2.2.2
v2.2.1
v2.2.0
v2.1.25
v2.1.24
v2.1.23
v2.1.22
v2.1.21
v2.1.20
v2.1.19
v2.1.18
v2.1.17
v2.1.16
v2.1.15
v2.1.14
v2.1.13
v2.1.12
v2.1.11
v2.1.10
v2.1.9
v2.1.8
v2.1.7
v2.1.6
v2.1.5
v2.1.4
v2.1.3
v2.1.2
v2.1.1
v2.1.0
Aqua Ring is now Uncommon.
Asteroid has less damage. (+50% -> +30%)
Barrier and Heartition range lowered. Also Heartition now heals for a flat 15.
Bullet Time stats have changed. (-35% Reload Time -> -30%, -30% Projectile Speed -> -65%)
Careen now has +1 Bounce.
Cloud no longer increases damage.
Comet now increases projectile speed by 50% instead of damage.
Dark Matter and Ring have lower range and damage.
Fear Factor now no longer lowers block cooldown.
Flex and Holster are now Rare.
Focus no longer increases damage, and it lowers attack speed by 50%.
Glue now increases reload time, and is Uncommon.
Golden Glaze is Uncommon, Sugar Glaze no longer increases damage.
Heart Thump now heals for 9% of your bullet damage.
Heartbeat no longer decreases block cooldown.
Love Hertz now triggers every 2 seconds.
Mosquito no longer increases damage.
Ping is now Uncommon.
Pogo now only decreases Block Cooldown.
Pulse no longer increases damage, and it now slows first before is speeds up.
Quasar now deals less damage, and it no longer stuns while dealing damage.
Recon now lowers Attack Speed accurately.
Satellite no longer increases damage.
Shooting Star has lower damage. (+50% -> +30%)
Spark stats have changed. (+10 Ammo -> +2, -20% Reload Time -> -35%)
Speed Up now only lowers reload time and block cooldown.
Stasis no longer increases damage.
Super Sonic no longer decreases block cooldown.
Sweet Heart no longer increases damage.
Taser no longer has an ability cooldown.
Not a balance change, but info for Unicorn:
Red is double damage and +20% damage growth.
Orange is -90% Reload Time and very fast Attack Speed, but -25% damage.
Yellow is double Bullet Speed.
Green is double health.
Cyan is double movement speed and jump height, as well as slight bullet slow.
Blue is +50% health, -50% block cooldown, and +1 block, but -25% movement speed.
Purple is 4s damage over time, +50% health, +50% lifesteal, and +20% damage.
Pink is +5 bounces.
Shooting Star now properly bounce off screen borders.
v2.0.6
v2.0.5
v2.0.4
v2.0.3 (April Fools)
v2.0.2
v2.0.1
v2.0.0