
ROUNDS
You are viewing a potentially older version of this package. View Latest Version

17 gambling-themed cards for ROUNDS. Every card involves risk, reward, or variance. Stack them for degenerate builds.
| Card | Rarity | Description |
|---|---|---|
| Loaded Dice | Common | Each bullet deals random damage [0.5x - 1.5x] |
| Snake Eyes | Common | +3 ammo, but 20% of bullets are duds |
| Lucky Penny | Common | +0.15 Luck, +15 HP — makes all other gambling cards better |
| Ante Up | Common | +35% damage, +20% knockback, -25 HP |
| Coin Flip | Common | 50/50 each point: +30% or -30% attack speed |
| Double or Nothing | Uncommon | 35% chance 2x damage, 15% chance 0x damage per hit |
| Card Counter | Uncommon | Every 7th shot is a guaranteed 2.5x crit, -10% base damage |
| Jackpot | Uncommon | 25% chance to fully heal on kill, -15% attack speed, -15 HP |
| Bluff | Common | +1 block charge, block cooldown randomly [0.2x - 2.5x] |
| Shell Game | Uncommon | Every block triggers a random effect (damage burst, fortify, speed, heal, or extra charge) |
| Wild Card | Uncommon | 0-3 random extra projectiles per shot at 50% damage |
| Ricochet Roulette | Common | Random bounce count [0-4] per bullet, +15% projectile speed |
| Winning Streak | Uncommon | Escalating buffs on consecutive point wins, tilt penalty on loss |
| All In | Rare | Random damage [0.3x-2.5x] and HP [0.5x-1.5x] each point |
| Hot Hand | Rare | Hit streak: +20%/stack damage, 15% fumble chance = self-damage |
| House Edge | Rare | 30% chance to reflect all recent damage on block |
| Hail Mary | Rare | Massive buffs when behind in points, penalty when ahead |
Lucky Penny increases a custom Luck stat that improves probability rolls across the pack. Stack Lucky Pennies to tilt the odds in your favor.
Install with r2modman or copy GamblersChoice.dll to BepInEx/plugins/.