
ROUNDS
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37 gambling-themed cards for ROUNDS. Every card involves risk, reward, or variance. Stack them for degenerate builds.
| Card | Rarity | Description |
|---|---|---|
| Loaded Dice | Common | Each bullet deals random damage [0.5x - 1.5x] |
| Snake Eyes | Common | +3 ammo, but 20% of bullets are duds |
| Lucky Penny | Common | +0.15 Luck, +15% Max HP — makes all other gambling cards better |
| Ante Up | Common | +35% damage, +20% knockback, -25% Max HP |
| Coin Flip | Common | 50/50 each point: +30% or -30% attack speed |
| Double or Nothing | Uncommon | 35% chance 2x damage, 15% chance 0x damage per hit |
| Card Counter | Uncommon | Every 7th shot is a guaranteed 2.5x crit, -10% base damage |
| Jackpot | Uncommon | 25% chance to fully heal on kill, -15% attack speed, -15 HP |
| Bluff | Common | +1 block charge, block cooldown randomly [0.2x - 2.5x] |
| Shell Game | Uncommon | Every block triggers a random effect (damage burst, fortify, speed, heal, or extra charge) |
| Wild Card | Uncommon | 0-3 random extra projectiles per shot |
| Ricochet Roulette | Common | Random bounce count [0-10 with stacks] per bullet, +15% projectile speed |
| Winning Streak | Uncommon | Escalating buffs on consecutive point wins, tilt penalty on loss |
| All In | Rare | Random damage [0.3x-2.5x] and HP [0.5x-1.5x] each point |
| Hot Hand | Rare | Hit streak: +20%/stack damage, 15% fumble chance = self-damage |
| House Edge | Rare | 30% chance to reflect all recent damage on block |
| Hail Mary | Rare | Massive buffs when behind in points, penalty when ahead |
| Card | Description |
|---|---|
| Bankroll | Skim 20% damage into a pool, pay out as bonus on reload |
| Gravity Roulette | Each bullet gets random gravity: Laser, Mortar, or Floater |
| Side Pot | 30% of damage delayed 2s, multiplied by random [0.5x - 2.5x] |
| Fold | 20% dodge chance, +40% speed for 1.5s on successful dodge |
| Poker Face | Block grants 15-45 temp shield HP that decays over 3s |
| Comp'd Drinks | 5 HP/s passive regen, 25% chance it cuts out for 3s |
| Dead Man's Hand | On death, deal 40% max HP as revenge damage to killer |
| Card | Description |
|---|---|
| Slot Machine | Random burst count 1-5 per trigger pull |
| Dealer's Hand | On reload, roll a poker hand buffing all bullets (+0% to +150%) |
| Blackjack | On block, draw 3 cards: 17-21 reflects damage, >21 busts |
| Chip Stack | Bet 20% HP at point start, win = heal 250% of bet |
| Insurance Policy | Compress all RNG rolls by 35% toward midpoint |
| Side Bet | Kill = heal 40 HP, die without kill = 20% max HP debt |
| Pot Committed | +7% dmg, +5% speed, -4% HP per gambler card owned |
| Loaded Game | First 5 shots per point get +0.20 luck, rest get -0.10 |
| Card | Description |
|---|---|
| Parlay | 40% chance to chain hits to nearest enemy, recursive |
| Martingale (Shot) | Bet doubles per miss (cap 16x), pays out on kill |
| Martingale (Point) | Lose a point = +25% dmg/+12% aspd stack, win = reset |
| Bailout | 35% chance to cheat death, revive at 25% HP with 2s invuln |
| Card Shark | Steal 0.10 luck from each opponent at point start |
Lucky Penny and Card Shark increase a custom Luck stat that improves probability rolls across the pack. Insurance Policy compresses variance instead of shifting it.
Install with r2modman or copy GamblersChoice.dll to BepInEx/plugins/.