

Completely redid Displacer Bullets
Backend stuff (Hopefully didn't break anything...)
Going to rework some earlier cards I did, like From The Ashes. I would disable that one as it's not very interesting, also i f'ed up the card art a while ago and never bothered fixing it.
Same feelings about unity atm.
Blood Bullets and Cluster both work on bounce
Cluster Bomb's cluster pattern should now be synced online
Blood Bullets now scale with more cards in addition to damage.
I know there are a few more issues (some I don't have a clue how to fix) and I’d like to make more cards, but I’m planning to switch to Unity first. I still need to learn it, and right now I don’t have the motivation, might be the last update for a bit.
Fixed Parasitic Bond Crash
Stim Injections Changes & Fixes
5(6) New Cards
Cluster now gets more clusters per card
Maso got a slight buff
Added a little bit of fluff
probably stuff i don't remember
4 New Cards
back end changes
stuff i don't remember
Reverted Echoing Bullet Changes (Should Use GunProjectileSizePatch Now)
Should be last patch before new cards unless i found something borked (or i break something myself thinking i fixed something)
Echoing Bullet's copied bullet should be the correct size now and changed it's rarity.
Re-did Calcium Comrades.
Nerfed From The Ashes. (even less health)
Displacer Bullet isn't a common anymore. (oops)
Simplified Stats.