

Provides a few different gamemodes currently. A couple more gamemodes and some general gamemode settings are planned.
In this gamemode, players draw all their cards before the start of gameplay. No further picks are recieved between rounds.
In this gamemode, as players accrue cards, they lose their old ones, causing builds to change over time.
If using classes manager reborn, Force classes is advised to be off.
In this gamemode, players draw a hand of cards and then pass them around to each other before fighting each other.
The default hand size for players is Starting Picks + Extra Cards Drawn + 1.
If a player would ever need to pick a card when they've run out, the game will generate a new set of hands for the players.
If using classes manager reborn, Force classes is advised to be off.
It is recommended to disable shuffle, distill knowledge, and other similar cards.