Details

Last Updated
last month
First Uploaded
last month
Downloads
386
Likes
3
Size
58KB
Dependency string
Saveforth-CloneBending-2.5.0
Dependants

Categories

Version 0.8.0

  • Created

Version 0.9.5

  • Clones now appear in LIV
  • Clones now go home after playing. (results in smoother playback, at cost of overhead at the end)
  • Fixed visual bug tied to position in the world (functional bugs still remain lol)

Version 0.9.6

  • Literally just changed the readme. Forgot to update for .9.5.

Version 0.9.7

  • I forgot to remove a console.log. (I know, I gotta start looking at my code before publishing the update)

Version 1.0.0

  • Heyyy, finally fixed that big issue where the clones can't move very far or structure spawns get weird. It was two lines of code.

Version 1.5.0

  • Fixed snap turn desync
  • Fixed scene change persistence
  • Fixed button cooldown, now pressable once unpressed

Version 2.0.0

  • Finally works with customization update
  • Don't have a clone playing while transfering to flatland. You'll have to restart your game.
  • I'm unsure if starting a match while a clone is playing will cause issues.

Version 2.0.1

  • Updated the version in the modui so it doesn't look out of date when using the modui :((((((

Version 2.0.2

  • You can now share your clones with your friends. Check mod description for explanation.

Version 2.0.3

  • Fixed black screen when user U-turns while clones are spawned

Version 2.2.0

  • Fixed issue where LIV records from clone POV (clones are still invisible, that will be the focus of the next update)

Version 2.5.0

  • Clones now have the option to aim at the player (LIV clone invisibility will actually be the focus of the next update)

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa

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