Details

Last Updated
5 days ago
First Uploaded
5 days ago
Downloads
761
Likes
1
Size
2.2MB
Dependency string
RadDude-RandomEncounters-1.1.8
Dependants

Categories

Changelog

All notable changes to this project will be documented in this file.

[v1.1.8] - 2025-04-14

Fixed

  • Error thrown during fishing bonanza encounter if player falls out of their boat

[v1.1.7] - 2025-04-11

Removed

  • Constant light wave noise playing throughout dense fog encounter

[v1.1.6] - 2025-04-11

Fixed

  • Seagulls not showing up for fishing bonanza

[v1.1.5] - 2025-04-09

Added

  • Intense storm encounter
  • Fishing bonanza encounter
  • Settings to enable/disable the new encounters
  • Settings for the duration of the new encounters

[v1.1.4] - 2025-02-26

Added

  • Setting to enable or disable dense fog encounter
  • Setting to enable or disable flotsam encounter

Fixed

  • Fog duration setting was not being initialized, potential source of infinite fog bug

[v1.1.3] - 2024-09-21

Added

  • Dense fog encounter

[v1.1.2] - 2024-09-17

Added

  • Make one of the whales play an animation when spawned for better visibility that a sealife encounter was rolled

Updated

  • The check to see if whales are far enough away to destroy so that is less of a performance hit

Removed

  • Dependency on SailwindModdingHelper

[v1.1.1] - 2024-09-16

Updated

  • Stop whales spawning from the SeaLifeMod instead of having them spawn and immediately destroyed
  • Shifting world is now set as the parent for wreckage

[v1.1.0] - 2024-09-16

Added

  • Ship wreckage to flotsam encounters

Updated

  • README.md text to clarify requirements for encounter chance

[v1.0.1] - 2024-09-14

Updated

  • Spawning of whales now has a chance to spawn multiples

[v1.0.0] - 2024-09-13

Added

  • Random encounter framework
  • Flotsam encounters
  • Control of SeaLifeMod to generate whale encounters
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