
MurderItemSpawner
Allows a wide range of customization for spawning any item (mainly evidence) in places that usually cannot be found for custom MurderMOs.Details
1.0.0
- Initial early release
1.1.0
- Added ability to only spawn item once per murder case
- Added ability to require a previous item spawn to spawn new item
- Added ability to define how many trigger events should fire (same event only) for the item to spawn
- Added ability to define character traits and job modifiers to allow more creative freedom and diversity within spawns
- Added ability to set multiple item owners, allowing more fingerprints on it
- Changed "ItemToSpawn" to "ItemsToSpawn", it is now a list, you can still define only one, but can now define multiple and one will be picked at random
- Web tool also updated to handle these
1.1.1
- Fixed a saving/tracking issue where states would get mixed up between saves