

Classic Gun Game mode for STRAFTAT. Get a kill, get a new weapon. First player to frag through every weapon wins.
GunGameMod.dll into STRAFTAT/BepInEx/plugins/After first launch, a config file is created at:
STRAFTAT/BepInEx/config/com.modder.gungame.cfg
| Setting | Default | Description |
|---|---|---|
General.Enabled |
true |
Enable/disable Gun Game mode |
General.Kills To Win |
66 |
Kills needed to win the round |
General.Respawn Delay |
3 |
Seconds before a dead player respawns |
Weapons.Weapon Order |
(full list) | Comma-separated weapon progression — see below |
To customize, edit Weapon Order in the config. Names must match the game's prefab names exactly or you will not recive the weapon when you progress to it
Gun, Glock, Revolver, Silenzzio, Webley, Keso, Bender, BeamLoad,
Mac10, SMG, Bukanee, Dispenser, Yangtse, Hill_H15, Crisis, DF_Torrent, GlaiveGun,
Tromblonj, SawedOff, Shotgun, Havoc, AAA12,
Kusma, AR15, AK-K, QCW05, FG42, HK_G11, HK_Caws, SmithCarbine, Gust,
Warden, Kanye, Elephant, M2000, Bayshore, HandCanon,
Minigun, Nugget, Mortini, DualLauncher, RocketLauncher, Prophet, Phoenix, Gamma, GammaGen2,
BlankState, Bublee, DF_Blister, DF_Cyst,
HandGrenade, GlandGrenade,
ProximityMine, APMine, Claymore,
BaseballBat, Stylus, Nizeh, JahvalMahmaerd, BigFattyBro, CurvedKnife, Couperet, Katana, Flamberge, DF_GodSword, Impetus