

This unofficial TaleSpire pluigin allows mini and auras to be retextured allowing the same asset to be used without different textures. Great for situations such as turning minis into statues, apply colours to signify conditions such as stealth, and for applying situation specific texture to signs, flags, etc.
While the plugin does not come with the flag pack, it can be downloaed separately and this plugin can be used to change the contents of the flag.
Use R2ModMan or similar installer to install this asset pack.
The plugin configuration has an option to affect auras instead if minis when an aura is present. This option is turned off by default because most auras are made up of multiple components and Retexture currently affects only one of them and thus many auras cannot be fully retextures using the current Retexture plugin. However, this option can be enabled in the plugin configruation if desired.
RCTRL+X)If the mini has a effect applied, the texture is retextured. If the mini does not have a effect applied, the mini is retextured instead. If the target (mini or effect) has a material called RETEXTURE_MAT then this material texture is replaced. If the target does not have a material with this name then the default material is retextured.
Supported image textures: Can be most format (such as PNG, BMP, JPG, etc) Supported video textures: .mp4, .mov, .webm, .wmv
Most TS core minis use a single texture and thus are compatible with the Retexture plugin using the default material texture. However, some core TS mini use multiple textures in which case they will not be fully compatilble with the Retexture plugin (i.e. only part of the mini texture may be changed).
If an aura uses a single texture then nothing special needs to be done when creating the effect in order to allowing the Retecture plugin to retexture the material. However, if the effect uses multiple materials then desired material for Retextuirng needs to be called RETEXTURE_MAT. In this way, the asset tells the Retexture plugin which material texture to change.
Transparency is only available in on ANGEL/Thundertstore assets and only when used with one of the transparent bases. Taleweaver/Mod.Io assets will show as black in transparent portion of the texture.