

A simple utility mod for Totally Accurate Battle Simulator that automatically generates a full army on the Blue side using the game's real placement system.
Instead of manually placing dozens of units, this mod can build a complete army in seconds using the available unit pool and the budget you choose.
The generated units behave exactly like normal units:
Press: F6
to toggle the Random Enemy Generator menu.
Set the amount of money the generator will spend when building the army.
The generator will assemble a mixture of units until the requested budget is reached.
Controls spacing between units in the formation.
Higher values create looser formations.
Adds small random offsets to unit positions so formations do not look perfectly mechanical.
Adds random facing angles to make units look less rigid.
Lifts units slightly above the ground when spawning to prevent them spawning partially underground.
Removes existing blue units before generating a new army.
Allows the generator to exceed the map’s normal budget limit.
Attempts to increase the official budget so the game UI reflects the generated army correctly.
Allows units added by mods to appear in the generated army.
Allows hidden or unfinished units that normally do not appear in the game.
These units may be unstable.
Creates a new army using the current settings.
Removes all blue units currently placed.
Refreshes the unit list from the game.
Useful if mods were added or removed.
Updates the game’s budget and unit counters if they become desynced.
Immediately begins the battle.
Returns to placement mode after a battle.
The generator builds an army using several steps:
Front rows tend to contain melee or larger units while ranged units are placed behind them.
This produces formations that resemble normal player-built armies rather than random clusters.
.dll into:
BepInEx/pluginsCurrent version: 2.0.1