using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TinyEnemies")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TinyEnemies")]
[assembly: AssemblyCopyright("Copyright © 2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8e337a40-3e71-4cfa-82d6-da35241827bd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PocketEnemies;
[BepInPlugin("com.error.pocketenemies", "Pocket Enemies", "1.2.0")]
public class PocketEnemiesMod : BaseUnityPlugin
{
public static ConfigEntry<bool> ModEnabled;
public static ConfigEntry<float> EnemyScale;
public static ConfigEntry<float> VoicePitch;
private void Awake()
{
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0074: Expected O, but got Unknown
ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("1. General", "Enable Mod", true, "Turn mod on/off.");
EnemyScale = ((BaseUnityPlugin)this).Config.Bind<float>("1. General", "Enemy Size", 0.2f, "The tiny scale.");
VoicePitch = ((BaseUnityPlugin)this).Config.Bind<float>("2. Audio", "Voice Pitch", 1.5f, "How squeaky they sound. (1.5 is chipmunk, 1.0 is normal)");
Harmony val = new Harmony("com.error.pocketenemies");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Pocket Enemies with Squeaky Voices Loaded!");
}
}
[HarmonyPatch(typeof(EnemyIdentifier), "Start")]
public class EnemyPatch
{
[HarmonyPostfix]
private static void Postfix(EnemyIdentifier __instance)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
if (PocketEnemiesMod.ModEnabled.Value)
{
float value = PocketEnemiesMod.EnemyScale.Value;
Transform transform = ((Component)__instance).transform;
transform.localScale *= value;
((Component)__instance).gameObject.AddComponent<SqueakyVoiceLogic>();
}
}
}
public class SqueakyVoiceLogic : MonoBehaviour
{
private float timer = 0f;
private void Update()
{
timer += Time.deltaTime;
if (timer > 0.5f)
{
timer = 0f;
AudioSource[] componentsInChildren = ((Component)this).GetComponentsInChildren<AudioSource>(true);
AudioSource[] array = componentsInChildren;
foreach (AudioSource val in array)
{
val.pitch = PocketEnemiesMod.VoicePitch.Value;
}
}
}
}